/*
PlAr is Platform Arena: a 2D multiplayer shooting game
Copyright (c) 2010, Antonio Ragagnin <spocchio@gmail.com>
All rights reserved.
*/
package res.guns;
import plar.core.Gun;
import plar.core.ElementBullet;
public class GunQueen extends Gun {
public GunQueen() {
super();
gunName = "Standard Gun";
gunUseAmmo = 1;
}
public void createBullet() {
initializeShoot(new ElementBullet());
}
}