package networking.response;
import java.util.HashMap;
import metadata.Constants;
import utility.GamePacket;
public class ResponseGetFunctionalParameter extends GameResponse{
private short status;
private HashMap<String, Float> preyList;
private int parameterType;
public ResponseGetFunctionalParameter() {
responseCode = Constants.SMSG_GET_FUNCTIONAL_PARAMETERS;
}
@Override
public byte[] constructResponseInBytes() {
GamePacket packet = new GamePacket(responseCode);
packet.addShort16(status);
if (status == 0) {
packet.addShort16((short) this.parameterType);
packet.addShort16((short) preyList.size());
for (String parameter : preyList.keySet()) {
packet.addString(parameter);
packet.addFloat(preyList.get(parameter));
}
}
return packet.getBytes();
}
public void setStatus(short status) {
this.status = status;
}
public void setParameter(HashMap<String, Float> preyList) {
this.preyList = preyList;
}
public void setParameterType(int parameterType){
this.parameterType = parameterType;
}
}