/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.target;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import mage.Constants.Outcome;
import mage.Constants.Zone;
import mage.abilities.Ability;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.players.Player;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public abstract class TargetImpl<T extends TargetImpl<T>> implements Target {
protected Map<UUID, Integer> targets = new HashMap<UUID, Integer>();
protected String targetName;
protected Zone zone;
protected int maxNumberOfTargets;
protected int minNumberOfTargets;
protected boolean required = false;
protected boolean chosen = false;
protected boolean notTarget = false;
@Override
public abstract T copy();
public TargetImpl() {
this(false);
}
public TargetImpl(boolean notTarget) {
this.notTarget = notTarget;
}
public TargetImpl(final TargetImpl<T> target) {
this.targetName = target.targetName;
this.zone = target.zone;
this.maxNumberOfTargets = target.maxNumberOfTargets;
this.minNumberOfTargets = target.minNumberOfTargets;
this.required = target.required;
this.chosen = target.chosen;
for (UUID id: target.targets.keySet()) {
this.targets.put(id, target.targets.get(id));
}
}
@Override
public int getNumberOfTargets() {
return this.minNumberOfTargets;
}
@Override
public int getMaxNumberOfTargets() {
return this.maxNumberOfTargets;
}
@Override
public String getMessage() {
return "Select a " + targetName;
}
@Override
public boolean isNotTarget() {
return notTarget;
}
@Override
public String getTargetName() {
return targetName;
}
@Override
public void setTargetName(String name) {
this.targetName = name;
}
@Override
public Zone getZone() {
return zone;
}
@Override
public boolean isRequired() {
return required;
}
@Override
public void setRequired(boolean required) {
this.required = required;
}
@Override
public boolean isChosen() {
if (maxNumberOfTargets != 0 && targets.size() == maxNumberOfTargets)
return true;
return chosen;
}
@Override
public boolean doneChosing() {
if (maxNumberOfTargets == 0)
return false;
return targets.size() == maxNumberOfTargets;
}
@Override
public void clearChosen() {
targets.clear();
chosen = false;
}
@Override
public void add(UUID id, Game game) {
if (targets.size() < maxNumberOfTargets) {
if (!targets.containsKey(id)) {
targets.put(id, 0);
}
}
}
@Override
public void addTarget(UUID id, Ability source, Game game) {
//20100423 - 113.3
if (maxNumberOfTargets == 0 || targets.size() < maxNumberOfTargets) {
if (!targets.containsKey(id)) {
if (source != null) {
if (!game.replaceEvent(GameEvent.getEvent(EventType.TARGET, id, source.getId(), source.getControllerId()))) {
targets.put(id, 0);
chosen = targets.size() >= minNumberOfTargets;
game.fireEvent(GameEvent.getEvent(EventType.TARGETED, id, source.getId(), source.getControllerId()));
}
}
else {
targets.put(id, 0);
}
}
}
}
@Override
public void addTarget(UUID id, int amount, Ability source, Game game) {
if (targets.containsKey(id)) {
amount += targets.get(id);
}
if (source != null) {
if (!game.replaceEvent(GameEvent.getEvent(EventType.TARGET, id, source.getId(), source.getControllerId()))) {
targets.put(id, amount);
chosen = targets.size() >= minNumberOfTargets;
game.fireEvent(GameEvent.getEvent(EventType.TARGETED, id, source.getId(), source.getControllerId()));
}
}
else {
targets.put(id, amount);
}
}
@Override
public boolean choose(Outcome outcome, UUID playerId, Game game) {
Player player = game.getPlayer(playerId);
while (!isChosen() && !doneChosing()) {
chosen = targets.size() >= minNumberOfTargets;
if (!player.choose(outcome, this, game)) {
return chosen;
}
chosen = targets.size() >= minNumberOfTargets;
}
while (!doneChosing()) {
if (!player.choose(outcome, this, game)) {
break;
}
}
return chosen = true;
}
@Override
public boolean chooseTarget(Outcome outcome, UUID playerId, Ability source, Game game) {
Player player = game.getPlayer(playerId);
while (!isChosen() && !doneChosing()) {
chosen = targets.size() >= minNumberOfTargets;
if (!player.chooseTarget(outcome, this, source, game)) {
return chosen;
}
chosen = targets.size() >= minNumberOfTargets;
}
while (!doneChosing()) {
if (!player.chooseTarget(outcome, this, source, game)) {
break;
}
}
return chosen = true;
}
@Override
public boolean isLegal(Ability source, Game game) {
for (UUID targetId: targets.keySet()) {
if (game.replaceEvent(GameEvent.getEvent(EventType.TARGET, targetId, source.getId(), source.getControllerId())))
return false;
if (!canTarget(targetId, source, game))
return false;
}
return true;
}
@Override
public List<UUID> getTargets() {
return new ArrayList<UUID>(targets.keySet());
}
@Override
public int getTargetAmount(UUID targetId) {
if (targets.containsKey(targetId))
return targets.get(targetId);
return 0;
}
// @Override
// public UUID getLastTarget() {
// if (targets.size() > 0)
// return targets.keySet().iterator().next();
// return null;
// }
@Override
public UUID getFirstTarget() {
if (targets.size() > 0)
return targets.keySet().iterator().next();
return null;
}
}