/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.game.permanent;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbility;
import mage.abilities.common.ZoneChangeTriggeredAbility;
import mage.abilities.keyword.LevelAbility;
import mage.cards.Card;
import mage.cards.LevelerCard;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.players.Player;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class PermanentCard extends PermanentImpl<PermanentCard> {
protected String art;
protected List<String> levelerRules;
public PermanentCard(Card card, UUID controllerId) {
super(card.getId(), card.getOwnerId(), controllerId, card.getName());
init(card);
}
protected PermanentCard(UUID id, Card card, UUID controllerId) {
super(card.getId(), card.getOwnerId(), controllerId, card.getName());
init(card);
}
protected void init(Card card) {
copyFromCard(card);
if (card.getCardType().contains(CardType.PLANESWALKER)) {
this.loyalty = new MageInt(card.getLoyalty().getValue());
}
if (card instanceof LevelerCard) {
levelerRules = ((LevelerCard)card).getRules();
}
}
public PermanentCard(final PermanentCard permanent) {
super(permanent);
this.art = permanent.art;
}
@Override
public void reset(Game game) {
// when the permanent is reset copy all original values from the card
// must copy card each reset so that the original values don't get modified
Card copy = game.getCard(objectId).copy();
copyFromCard(copy);
super.reset(game);
}
protected void copyFromCard(Card card) {
this.name = card.getName();
this.abilities = card.getAbilities();
this.abilities.setControllerId(this.controllerId);
this.cardType = card.getCardType();
this.color = card.getColor();
this.manaCost = card.getManaCost();
this.power = card.getPower();
this.toughness = card.getToughness();
if (card instanceof LevelerCard) {
LevelAbility level = ((LevelerCard)card).getLevel(this.getCounters().getCount("Level"));
if (level != null) {
this.power.setValue(level.getPower());
this.toughness.setValue(level.getToughness());
for (Ability ability: level.getAbilities()) {
this.addAbility(ability);
}
}
}
this.subtype = card.getSubtype();
this.supertype = card.getSupertype();
this.art = card.getArt();
this.expansionSetCode = card.getExpansionSetCode();
this.rarity = card.getRarity();
this.cardNumber = card.getCardNumber();
}
public void checkPermanentOnlyTriggers(ZoneChangeEvent event, Game game) {
// we only want to trigger abilities that are not on the underlying card ie. have been added by another effect
// or we want to trigger abilities that only trigger on leaving the battlefield
// card abilities will get triggered later when the card hits the new zone
Card card = game.getCard(objectId).copy();
for (TriggeredAbility ability: abilities.getTriggeredAbilities(event.getFromZone())) {
if (!card.getAbilities().containsKey(ability.getId())) {
if (ability.checkTrigger(event, game)) {
ability.trigger(game, controllerId);
}
} else if (ability instanceof ZoneChangeTriggeredAbility && event.getFromZone() == Zone.BATTLEFIELD) {
ZoneChangeTriggeredAbility zcAbility = (ZoneChangeTriggeredAbility)ability;
if (zcAbility.getToZone() == null) {
if (ability.checkTrigger(event, game)) {
ability.trigger(game, controllerId);
}
}
}
}
for (TriggeredAbility ability: abilities.getTriggeredAbilities(event.getToZone())) {
if (!card.getAbilities().containsKey(ability.getId())) {
if (ability.checkTrigger(event, game)) {
ability.trigger(game, controllerId);
}
}
}
}
@Override
public boolean moveToZone(Zone toZone, UUID sourceId, Game game, boolean flag) {
Zone fromZone = game.getZone(objectId);
Player controller = game.getPlayer(controllerId);
if (controller != null && controller.removeFromBattlefield(this, game)) {
ZoneChangeEvent event = new ZoneChangeEvent(this, sourceId, controllerId, fromZone, toZone);
if (!game.replaceEvent(event)) {
Card card = game.getCard(objectId);
Player owner = game.getPlayer(ownerId);
if (owner != null) {
switch (event.getToZone()) {
case GRAVEYARD:
owner.putInGraveyard(card, game, !flag);
break;
case HAND:
owner.getHand().add(card);
break;
case EXILED:
game.getExile().getPermanentExile().add(card);
break;
case LIBRARY:
if (flag)
owner.getLibrary().putOnTop(card, game);
else
owner.getLibrary().putOnBottom(card, game);
break;
case BATTLEFIELD:
//should never happen
break;
}
game.setZone(objectId, event.getToZone());
game.fireEvent(event);
return game.getZone(objectId) == toZone;
}
}
}
return false;
}
@Override
public boolean moveToExile(UUID exileId, String name, UUID sourceId, Game game) {
Zone fromZone = game.getZone(objectId);
Player controller = game.getPlayer(controllerId);
if (controller != null && controller.removeFromBattlefield(this, game)) {
ZoneChangeEvent event = new ZoneChangeEvent(this, sourceId, ownerId, fromZone, Zone.EXILED);
if (!game.replaceEvent(event)) {
Card card = game.getCard(this.objectId);
if (exileId == null) {
game.getExile().getPermanentExile().add(card);
}
else {
game.getExile().createZone(exileId, name).add(card);
}
game.setZone(objectId, event.getToZone());
game.fireEvent(event);
return true;
}
}
return false;
}
@Override
public String getArt() {
return art;
}
@Override
public void setArt(String art) {
this.art = art;
}
@Override
public PermanentCard copy() {
return new PermanentCard(this);
}
@Override
public List<String> getRules() {
if (levelerRules == null)
return super.getRules();
List<String> rules = new ArrayList<String>();
rules.addAll(super.getRules());
rules.addAll(levelerRules);
return rules;
}
}