/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.mana;
import java.util.ArrayList;
import java.util.List;
import mage.Mana;
import mage.game.Game;
/**
*
* @author BetaSteward_at_googlemail.com
*
* this class is used to build a list of all possible mana combinations
* it can be used to find all the ways to pay a mana cost
* or all the different mana combinations available to a player
*
*/
public class ManaOptions extends ArrayList<Mana> {
public ManaOptions () {};
public ManaOptions(final ManaOptions options) {
for (Mana mana: options) {
this.add(mana.copy());
}
}
public void addMana(List<ManaAbility> abilities, Game game) {
if (isEmpty())
this.add(new Mana());
if (!abilities.isEmpty()) {
if (abilities.size() == 1) {
//if there is only one mana option available add it to all the existing options
addMana(abilities.get(0).getNetMana(game));
}
else if (abilities.size() > 1) {
//perform a union of all existing options and the new options
List<Mana> copy = copy();
this.clear();
for (ManaAbility ability: abilities) {
for (Mana mana: copy) {
Mana newMana = new Mana();
newMana.add(mana);
newMana.add(ability.getNetMana(game));
this.add(newMana);
}
}
}
}
}
public void addMana(Mana addMana) {
if (isEmpty())
this.add(new Mana());
for (Mana mana: this) {
mana.add(addMana);
}
}
public void addMana(ManaOptions options) {
if (isEmpty())
this.add(new Mana());
if (!options.isEmpty()) {
if (options.size() == 1) {
//if there is only one mana option available add it to all the existing options
addMana(options.get(0));
}
else if (options.size() > 1) {
//perform a union of all existing options and the new options
List<Mana> copy = copy();
this.clear();
for (Mana addMana: options) {
for (Mana mana: copy) {
Mana newMana = new Mana();
newMana.add(mana);
newMana.add(addMana);
this.add(newMana);
}
}
}
}
}
public ManaOptions copy() {
return new ManaOptions(this);
}
}