/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
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* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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*/
package mage.abilities.keyword;
import mage.Constants.Duration;
import mage.Constants.Outcome;
import mage.Constants.TimingRule;
import mage.Constants.Zone;
import mage.abilities.Ability;
import mage.abilities.ActivatedAbilityImpl;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.costs.mana.ManaCosts;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
import mage.abilities.effects.common.ExileSourceEffect;
import mage.abilities.effects.common.GainAbilitySourceEffect;
import mage.abilities.effects.common.ReturnSourceFromGraveyardToBattlefieldEffect;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.events.ZoneChangeEvent;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class UnearthAbility extends ActivatedAbilityImpl<UnearthAbility> {
protected boolean unearthed;
public UnearthAbility(ManaCosts costs) {
super(Zone.GRAVEYARD, new ReturnSourceFromGraveyardToBattlefieldEffect(), costs);
this.timing = TimingRule.SORCERY;
this.addEffect(new GainAbilitySourceEffect(HasteAbility.getInstance(), Duration.WhileOnBattlefield));
this.addEffect(new CreateDelayedTriggeredAbilityEffect(new UnearthDelayedTriggeredAbility()));
this.addEffect(new UnearthLeavesBattlefieldEffect());
}
public UnearthAbility(final UnearthAbility ability) {
super(ability);
this.unearthed = ability.unearthed;
}
@Override
public UnearthAbility copy() {
return new UnearthAbility(this);
}
public boolean isUnearthed() {
return unearthed;
}
@Override
public String getRule() {
return "Unearth " + super.getRule();
}
}
class UnearthDelayedTriggeredAbility extends DelayedTriggeredAbility<UnearthDelayedTriggeredAbility> {
public UnearthDelayedTriggeredAbility() {
super(new ExileSourceEffect());
}
public UnearthDelayedTriggeredAbility(final UnearthDelayedTriggeredAbility ability) {
super(ability);
}
@Override
public UnearthDelayedTriggeredAbility copy() {
return new UnearthDelayedTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == EventType.END_TURN_STEP_PRE && event.getPlayerId().equals(this.controllerId)) {
return true;
}
return false;
}
@Override
public String getRule() {
return "Exile {this} at the beginning of the next end step";
}
}
class UnearthLeavesBattlefieldEffect extends ReplacementEffectImpl<UnearthLeavesBattlefieldEffect> {
public UnearthLeavesBattlefieldEffect() {
super(Duration.WhileOnBattlefield, Outcome.Exile);
}
public UnearthLeavesBattlefieldEffect(final UnearthLeavesBattlefieldEffect effect) {
super(effect);
}
@Override
public UnearthLeavesBattlefieldEffect copy() {
return new UnearthLeavesBattlefieldEffect(this);
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType() == EventType.ZONE_CHANGE && event.getTargetId().equals(source.getSourceId())) {
ZoneChangeEvent zEvent = (ZoneChangeEvent)event;
if (zEvent.getFromZone() == Zone.BATTLEFIELD && zEvent.getToZone() != Zone.EXILED)
return true;
}
return false;
}
@Override
public boolean apply(Game game, Ability source) {
ExileSourceEffect effect = new ExileSourceEffect();
return effect.apply(game, source);
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
return apply(game, source);
}
@Override
public String getText(Ability source) {
return "When {this} leaves the battlefield, exile it";
}
}