Package mage.abilities.effects.common

Source Code of mage.abilities.effects.common.TapSourceEffect

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
*    1. Redistributions of source code must retain the above copyright notice, this list of
*       conditions and the following disclaimer.
*
*    2. Redistributions in binary form must reproduce the above copyright notice, this list
*       of conditions and the following disclaimer in the documentation and/or other materials
*       provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/

package mage.abilities.effects.common;

import mage.Constants.Outcome;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.game.Game;
import mage.game.permanent.Permanent;

/**
*
* @author BetaSteward_at_googlemail.com
*/
public class TapSourceEffect extends OneShotEffect<TapSourceEffect> {

  public TapSourceEffect() {
    super(Outcome.Tap);
  }

  public TapSourceEffect(final TapSourceEffect effect) {
    super(effect);
  }

  @Override
  public TapSourceEffect copy() {
    return new TapSourceEffect(this);
  }

  @Override
  public boolean apply(Game game, Ability source) {
    Permanent permanent = game.getPermanent(source.getSourceId());
    if (permanent != null) {
      permanent.setTapped(true);
      return true;
    }
    return false;
  }

  @Override
  public String getText(Ability source) {
    return "tap {this}";
  }

}
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