Package mage.abilities.effects.common

Source Code of mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldTargetEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
*     1. Redistributions of source code must retain the above copyright notice, this list of
*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.abilities.effects.common;

import mage.Constants.Outcome;
import mage.Constants.Zone;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;

/**
*
* @author BetaSteward_at_googlemail.com
*/
public class ReturnFromGraveyardToBattlefieldTargetEffect extends OneShotEffect<ReturnFromGraveyardToBattlefieldTargetEffect> {

  private boolean tapped;

  public ReturnFromGraveyardToBattlefieldTargetEffect() {
    this(false);
  }

  public ReturnFromGraveyardToBattlefieldTargetEffect(boolean tapped) {
    super(Outcome.PutCreatureInPlay);
    this.tapped = tapped;
  }

  public ReturnFromGraveyardToBattlefieldTargetEffect(final ReturnFromGraveyardToBattlefieldTargetEffect effect) {
    super(effect);
    this.tapped = effect.tapped;
  }

  @Override
  public ReturnFromGraveyardToBattlefieldTargetEffect copy() {
    return new ReturnFromGraveyardToBattlefieldTargetEffect(this);
  }

  @Override
  public boolean apply(Game game, Ability source) {
    Card card = game.getCard(source.getFirstTarget());
    if (card != null) {
      Player player = game.getPlayer(card.getOwnerId());
      if (player != null) {
        player.removeFromGraveyard(card, game);
        if (card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getId(), source.getControllerId())) {
          if (tapped) {
            Permanent permanent = game.getPermanent(card.getId());
            if (permanent != null)
              permanent.setTapped(true);
          }
          return true;
        }
      }
    }
    return false;
  }

  @Override
  public String getText(Ability source) {
    StringBuilder sb = new StringBuilder();
    sb.append("Put target ").append(source.getTargets().get(0).getTargetName()).append(" onto the battlefield");
    if (tapped)
      sb.append(" tapped");
    sb.append(" under your control");
    return sb.toString();
  }

}
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