Package mage.abilities.effects.common

Source Code of mage.abilities.effects.common.PreventAllCombatDamageEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
*     1. Redistributions of source code must retain the above copyright notice, this list of
*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
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*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.abilities.effects.common;

import mage.Constants.Duration;
import mage.Constants.PhaseStep;
import mage.abilities.Ability;
import mage.abilities.effects.PreventionEffectImpl;
import mage.game.Game;
import mage.game.events.GameEvent;

/**
*
* @author BetaSteward_at_googlemail.com
*/
public class PreventAllCombatDamageEffect extends PreventionEffectImpl<PreventAllCombatDamageEffect> {

  public PreventAllCombatDamageEffect(Duration duration) {
    super(duration);
  }

  public PreventAllCombatDamageEffect(final PreventAllCombatDamageEffect effect) {
    super(effect);
  }

  @Override
  public PreventAllCombatDamageEffect copy() {
    return new PreventAllCombatDamageEffect(this);
  }

  @Override
  public boolean apply(Game game, Ability source) {
    return true;
  }

  @Override
  public boolean replaceEvent(GameEvent event, Ability source, Game game) {
    GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, source.getFirstTarget(), source.getId(), source.getControllerId(), event.getAmount(), false);
    if (!game.replaceEvent(preventEvent)) {
      int damage = event.getAmount();
      event.setAmount(0);
      game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, source.getFirstTarget(), source.getId(), source.getControllerId(), damage));
    }
    return false;
  }

  @Override
  public boolean applies(GameEvent event, Ability source, Game game) {
    if (game.getTurn().getStepType() == PhaseStep.COMBAT_DAMAGE)
      return super.applies(event, source, game);
    return false;
  }

  @Override
  public String getText(Ability source) {
    return "Prevent all combat damage " + duration.toString();
  }
}
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