Package mage.abilities.effects.common

Source Code of mage.abilities.effects.common.GainAbilityTargetEffect

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
*    1. Redistributions of source code must retain the above copyright notice, this list of
*       conditions and the following disclaimer.
*
*    2. Redistributions in binary form must reproduce the above copyright notice, this list
*       of conditions and the following disclaimer in the documentation and/or other materials
*       provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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*/

package mage.abilities.effects.common;

import mage.Constants.Duration;
import mage.Constants.Layer;
import mage.Constants.Outcome;
import mage.Constants.SubLayer;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.game.Game;
import mage.game.permanent.Permanent;

/**
*
* @author BetaSteward_at_googlemail.com
*/
public class GainAbilityTargetEffect extends ContinuousEffectImpl {

  protected Ability ability;

  public GainAbilityTargetEffect(Ability ability, Duration duration) {
    super(duration, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
    this.ability = ability;
  }

  public GainAbilityTargetEffect(final GainAbilityTargetEffect effect) {
    super(effect);
    this.ability = effect.ability.copy();
  }

  @Override
  public GainAbilityTargetEffect copy() {
    return new GainAbilityTargetEffect(this);
  }

  @Override
  public boolean apply(Game game, Ability source) {
    Permanent permanent = game.getPermanent(source.getFirstTarget());
    if (permanent != null) {
      permanent.addAbility(ability.copy());
      return true;
    }
    return false;
  }

  @Override
  public String getText(Ability source) {
    StringBuilder sb = new StringBuilder();
    sb.append("Target ").append(source.getTargets().get(0).getTargetName()).append(" gains ");
    sb.append(ability.getRule()).append(" ").append(duration.toString());
    return sb.toString();
  }

}
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