Package mage.sets.tenth

Source Code of mage.sets.tenth.RelentlessRats$RelentlessRatsEffect

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
*    1. Redistributions of source code must retain the above copyright notice, this list of
*       conditions and the following disclaimer.
*
*    2. Redistributions in binary form must reproduce the above copyright notice, this list
*       of conditions and the following disclaimer in the documentation and/or other materials
*       provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* The views and conclusions contained in the software and documentation are those of the
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* or implied, of BetaSteward_at_googlemail.com.
*/

package mage.sets.tenth;

import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Duration;
import mage.Constants.Layer;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.SubLayer;
import mage.Constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;

/**
*
* @author BetaSteward_at_googlemail.com
*/
public class RelentlessRats extends CardImpl<RelentlessRats> {

  private final static FilterCreaturePermanent filter = new FilterCreaturePermanent();
 
  static {
    filter.getName().add("Relentless Rats");
  }

  public RelentlessRats(UUID ownerId) {
    super(ownerId, 173, "Relentless Rats", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{B}{B}");
    this.expansionSetCode = "10E";
    this.subtype.add("Rat");
    this.color.setBlack(true);
    this.power = new MageInt(2);
    this.toughness = new MageInt(2);

    this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new RelentlessRatsEffect()));
  }

  public RelentlessRats(final RelentlessRats card) {
    super(card);
  }

  @Override
  public RelentlessRats copy() {
    return new RelentlessRats(this);
  }

  @Override
  public String getArt() {
    return "77220_typ_reg_sty_010.jpg";
  }
 
  class RelentlessRatsEffect extends ContinuousEffectImpl<RelentlessRatsEffect> {

    public RelentlessRatsEffect() {
      super(Duration.WhileOnBattlefield, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature);
    }

    public RelentlessRatsEffect(final RelentlessRatsEffect effect) {
      super(effect);
    }

    @Override
    public RelentlessRatsEffect copy() {
      return new RelentlessRatsEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
      int count = game.getBattlefield().count(filter, source.getControllerId(), game) - 1;
      if (count > 0) {
        Permanent target = (Permanent) game.getPermanent(source.getSourceId());
        if (target != null) {
          target.addPower(count);
          target.addToughness(count);
          return true;
        }
      }
      return false;
    }

    @Override
    public String getText(Ability source) {
      return "Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats";
    }

  }
}
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