/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.sets.tenth;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.common.GainLifeEffect;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.stack.Spell;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class DragonsClaw extends CardImpl<DragonsClaw> {
public DragonsClaw(UUID ownerId) {
super(ownerId, 322, "Dragon's Claw", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{2}");
this.expansionSetCode = "10E";
this.addAbility(new DragonsClawAbility());
}
public DragonsClaw(final DragonsClaw card) {
super(card);
}
@Override
public DragonsClaw copy() {
return new DragonsClaw(this);
}
@Override
public String getArt() {
return "75221_typ_reg_sty_010.jpg";
}
}
class DragonsClawAbility extends TriggeredAbilityImpl<DragonsClawAbility> {
public DragonsClawAbility() {
super(Zone.BATTLEFIELD, new GainLifeEffect(1), true);
}
public DragonsClawAbility(final DragonsClawAbility ability) {
super(ability);
}
@Override
public DragonsClawAbility copy() {
return new DragonsClawAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == EventType.SPELL_CAST) {
Spell spell = game.getStack().getSpell(event.getTargetId());
if (spell != null && spell.getColor().isRed()) {
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Whenever a player casts a red spell, you may gain 1 life.";
}
}