Package mage.sets.conflux

Source Code of mage.sets.conflux.SoulsMajesty

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
*     1. Redistributions of source code must retain the above copyright notice, this list of
*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
*  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
*  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
*  SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
*  ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
*  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
*  ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*  The views and conclusions contained in the software and documentation are those of the
*  authors and should not be interpreted as representing official policies, either expressed
*  or implied, of BetaSteward_at_googlemail.com.
*/

package mage.sets.conflux;

import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetControlledCreaturePermanent;

/**
*
* @author Loki
*/
public class SoulsMajesty extends CardImpl<SoulsMajesty> {

    public SoulsMajesty(UUID ownerId) {
        super(ownerId, 92, "Soul's Majesty", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{4}{G}");
        this.expansionSetCode = "CON";
        this.color.setGreen(true);
        this.getSpellAbility().addTarget(new TargetControlledCreaturePermanent());
        this.getSpellAbility().addEffect(new SoulsMajestyEffect());
    }

    public SoulsMajesty(final SoulsMajesty card) {
        super(card);
    }

    @Override
    public SoulsMajesty copy() {
        return new SoulsMajesty(this);
    }

    @Override
    public String getArt() {
        return "118768_typ_reg_sty_010.jpg";
    }

    private class SoulsMajestyEffect extends OneShotEffect<SoulsMajestyEffect> {

        public SoulsMajestyEffect() {
            super(Outcome.DrawCard);
        }

        public SoulsMajestyEffect(final SoulsMajestyEffect effect) {
            super(effect);
        }

        @Override
        public boolean apply(Game game, Ability source) {
            Permanent target = game.getPermanent(source.getFirstTarget());
            Player player = game.getPlayer(source.getControllerId());
    if (player != null && target != null) {
      player.drawCards(target.getPower().getValue(), game);
      return true;
    }
    return false;
        }

        @Override
        public SoulsMajestyEffect copy() {
            return new SoulsMajestyEffect(this);
        }

        @Override
        public String getText(Ability source) {
            return "Draw cards equal to the power of target creature you control" + super.getText(source);
        }
    }
}
TOP

Related Classes of mage.sets.conflux.SoulsMajesty

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.