/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.server.game;
import mage.game.Table;
import java.io.BufferedInputStream;
import java.io.BufferedOutputStream;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.ObjectInput;
import java.io.ObjectOutput;
import java.io.ObjectOutputStream;
import java.io.OutputStream;
import java.util.List;
import java.util.Map.Entry;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import java.util.zip.GZIPInputStream;
import java.util.zip.GZIPOutputStream;
import mage.Constants.MultiplayerAttackOption;
import mage.Constants.RangeOfInfluence;
import mage.Constants.TableState;
import mage.cards.decks.Deck;
import mage.cards.decks.DeckCardLists;
import mage.game.Game;
import mage.game.GameException;
import mage.game.GameStates;
import mage.game.Seat;
import mage.players.Player;
import mage.server.ChatManager;
import mage.server.Main;
import mage.server.SessionManager;
import mage.util.CopierObjectInputStream;
import mage.util.Logging;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class TableController {
private final static Logger logger = Logging.getLogger(TableController.class.getName());
private UUID sessionId;
private UUID chatId;
private UUID gameId;
private Table table;
private Game game;
private ConcurrentHashMap<UUID, UUID> sessionPlayerMap = new ConcurrentHashMap<UUID, UUID>();
public TableController(UUID sessionId, String gameType, String deckType, List<String> playerTypes, MultiplayerAttackOption attackOption, RangeOfInfluence range) {
this.sessionId = sessionId;
chatId = ChatManager.getInstance().createChatSession();
game = GameFactory.getInstance().createGame(gameType, attackOption, range);
gameId = game.getId();
table = new Table(gameType, DeckValidatorFactory.getInstance().createDeckValidator(deckType), playerTypes);
}
public synchronized boolean joinTable(UUID sessionId, String name, DeckCardLists deckList) throws GameException {
if (table.getState() != TableState.WAITING) {
return false;
}
Seat seat = table.getNextAvailableSeat();
if (seat == null) {
throw new GameException("No available seats.");
}
Deck deck = Deck.load(deckList);
if (!Main.server.isTestMode() && !validDeck(deck)) {
throw new GameException(name + " has an invalid deck for this format");
}
Player player = createPlayer(name, deck, seat.getPlayerType());
game.loadCards(deck.getCards(), player.getId());
game.loadCards(deck.getSideboard(), player.getId());
table.joinTable(player, seat);
logger.info("player joined " + player.getId());
//only add human players to sessionPlayerMap
if (seat.getPlayer().isHuman()) {
sessionPlayerMap.put(sessionId, player.getId());
}
return true;
}
public boolean watchTable(UUID sessionId) {
if (table.getState() != TableState.DUELING) {
return false;
}
SessionManager.getInstance().getSession(sessionId).watchGame(game.getId());
return true;
}
public GameReplay createReplay() {
if (table.getState() == TableState.FINISHED) {
return new GameReplay(loadGame());
}
return null;
}
public boolean replayTable(UUID sessionId) {
if (table.getState() != TableState.FINISHED) {
return false;
}
ReplayManager.getInstance().replayGame(sessionId, table.getId());
return true;
}
private boolean validDeck(Deck deck) {
return table.getValidator().validate(deck);
}
private Player createPlayer(String name, Deck deck, String playerType) {
Player player = PlayerFactory.getInstance().createPlayer(playerType, name, deck, game.getRangeOfInfluence());
logger.info("Player created " + player.getId());
return player;
}
public synchronized void leaveTable(UUID sessionId) {
if (table.getState() == TableState.WAITING)
table.leaveTable(sessionPlayerMap.get(sessionId));
}
public synchronized void startGame(UUID sessionId) {
if (sessionId.equals(this.sessionId) && table.getState() == TableState.STARTING) {
try {
table.initGame(game);
} catch (GameException ex) {
logger.log(Level.SEVERE, null, ex);
}
GameManager.getInstance().createGameSession(game, sessionPlayerMap, table.getId());
SessionManager sessionManager = SessionManager.getInstance();
for (Entry<UUID, UUID> entry: sessionPlayerMap.entrySet()) {
sessionManager.getSession(entry.getKey()).gameStarted(game.getId(), entry.getValue());
}
}
}
public void endGame() {
table.endGame();
saveGame();
GameManager.getInstance().removeGame(game.getId());
game = null;
}
public void swapSeats(int seatNum1, int seatNum2) {
if (table.getState() == TableState.STARTING) {
if (seatNum1 >= 0 && seatNum2 >= 0 && seatNum1 < table.getSeats().length && seatNum2 < table.getSeats().length) {
Player swapPlayer = table.getSeats()[seatNum1].getPlayer();
String swapType = table.getSeats()[seatNum1].getPlayerType();
table.getSeats()[seatNum1].setPlayer(table.getSeats()[seatNum2].getPlayer());
table.getSeats()[seatNum1].setPlayerType(table.getSeats()[seatNum2].getPlayerType());
table.getSeats()[seatNum2].setPlayer(swapPlayer);
table.getSeats()[seatNum2].setPlayerType(swapType);
}
}
}
private void saveGame() {
try {
OutputStream file = new FileOutputStream("saved/" + game.getId().toString() + ".game");
OutputStream buffer = new BufferedOutputStream(file);
ObjectOutput output = new ObjectOutputStream(new GZIPOutputStream(buffer));
try {
output.writeObject(game);
output.writeObject(game.getGameStates());
}
finally {
output.close();
}
logger.log(Level.INFO, "Saved game:" + game.getId());
}
catch(IOException ex) {
logger.log(Level.SEVERE, "Cannot save game.", ex);
}
}
private Game loadGame() {
try{
InputStream file = new FileInputStream("saved/" + gameId.toString() + ".game");
InputStream buffer = new BufferedInputStream(file);
ObjectInput input = new CopierObjectInputStream(Main.classLoader, new GZIPInputStream(buffer));
try {
Game game = (Game)input.readObject();
GameStates states = (GameStates)input.readObject();
game.loadGameStates(states);
return game;
}
finally {
input.close();
}
}
catch(ClassNotFoundException ex) {
logger.log(Level.SEVERE, "Cannot load game. Class not found.", ex);
}
catch(IOException ex) {
logger.log(Level.SEVERE, "Cannot load game:" + game.getId(), ex);
}
return null;
}
public boolean isOwner(UUID sessionId) {
return sessionId.equals(this.sessionId);
}
public Table getTable() {
return table;
}
public UUID getChatId() {
return chatId;
}
}