Package mage.player.ai.simulators

Source Code of mage.player.ai.simulators.ActionSimulator

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
*     1. Redistributions of source code must retain the above copyright notice, this list of
*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
*  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
*  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
*  SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
*  ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
*  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
*  ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*  The views and conclusions contained in the software and documentation are those of the
*  authors and should not be interpreted as representing official policies, either expressed
*  or implied, of BetaSteward_at_googlemail.com.
*/

package mage.player.ai.simulators;

import java.util.ArrayList;
import java.util.List;
import mage.abilities.ActivatedAbility;
import mage.cards.Card;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.player.ai.ComputerPlayer;
import mage.player.ai.PermanentEvaluator;
import mage.players.Player;

/**
*
* @author BetaSteward_at_googlemail.com
*/
public class ActionSimulator {

  private ComputerPlayer player;
  private List<Card> playableInstants = new ArrayList<Card>();
  private List<ActivatedAbility> playableAbilities = new ArrayList<ActivatedAbility>();

  private Game game;

  public ActionSimulator(ComputerPlayer player) {
    this.player = player;
  }

  public void simulate(Game game) {

  }

  public int evaluateState() {
    Player opponent = game.getPlayer(game.getOpponents(player.getId()).iterator().next());
    if (game.isGameOver()) {
      if (player.hasLost() || opponent.hasWon())
        return Integer.MIN_VALUE;
      if (opponent.hasLost() || player.hasWon())
        return Integer.MAX_VALUE;
    }
    int value = player.getLife();
    value -= opponent.getLife();
    PermanentEvaluator evaluator = new PermanentEvaluator();
    for (Permanent permanent: game.getBattlefield().getAllActivePermanents(player.getId())) {
      value += evaluator.evaluate(permanent, game);
    }
    for (Permanent permanent: game.getBattlefield().getAllActivePermanents(player.getId())) {
      value -= evaluator.evaluate(permanent, game);
    }
    value += player.getHand().size();
    value -= opponent.getHand().size();
    return value;
  }

}
TOP

Related Classes of mage.player.ai.simulators.ActionSimulator

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.