Package mage.game

Source Code of mage.game.FreeForAll

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
*     1. Redistributions of source code must retain the above copyright notice, this list of
*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
*  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
*  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
*  SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
*  ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
*  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
*  ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*  The views and conclusions contained in the software and documentation are those of the
*  authors and should not be interpreted as representing official policies, either expressed
*  or implied, of BetaSteward_at_googlemail.com.
*/

package mage.game;

import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.UUID;
import mage.Constants.MultiplayerAttackOption;
import mage.Constants.RangeOfInfluence;
import mage.players.Player;

/**
*
* @author BetaSteward_at_googlemail.com
*/
public class FreeForAll extends GameImpl<FreeForAll> {

  private int numPlayers;
  private List<UUID> mulliganed = new ArrayList<UUID>();

  public FreeForAll(MultiplayerAttackOption attackOption, RangeOfInfluence range) {
    super(attackOption, range);
  }

  public FreeForAll(final FreeForAll game) {
    super(game);
    this.numPlayers = game.numPlayers;
    for (UUID playerId: game.mulliganed) {
      mulliganed.add(playerId);
    }
  }

  @Override
  public GameType getGameType() {
    return new FreeForAllType();
  }

  @Override
  public int getNumPlayers() {
    return numPlayers;
  }

  public void setNumPlayers(int numPlayers) {
    this.numPlayers = numPlayers;
  }

  @Override
  public int getLife() {
    return 20;
  }

  @Override
  public Set<UUID> getOpponents(UUID playerId) {
    Set<UUID> opponents = new HashSet<UUID>();
    for (UUID opponentId: this.getPlayer(playerId).getInRange()) {
      if (!opponentId.equals(playerId))
        opponents.add(opponentId);
    }
    return opponents;
  }

  @Override
  public void mulligan(UUID playerId) {
    Player player = getPlayer(playerId);
    int numCards = player.getHand().size();
    //record first mulligan and increment card count
    if (!mulliganed.contains(playerId)) {
      numCards += 1;
      mulliganed.add(playerId);
    }
    player.getLibrary().addAll(player.getHand().getCards(this), this);
    player.getHand().clear();
    player.shuffleLibrary(this);
    player.drawCards(numCards - 1, this);
    fireInformEvent(player.getName() + " mulligans down to " + Integer.toString(numCards - 1) + " cards");
  }

  @Override
  public FreeForAll copy() {
    return new FreeForAll(this);
  }

}
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