/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.loginserver.gameservercon;
import java.nio.ByteBuffer;
import lineage2.loginserver.gameservercon.gspackets.AuthRequest;
import lineage2.loginserver.gameservercon.gspackets.BonusRequest;
import lineage2.loginserver.gameservercon.gspackets.ChangeAccessLevel;
import lineage2.loginserver.gameservercon.gspackets.ChangePassword;
import lineage2.loginserver.gameservercon.gspackets.OnlineStatus;
import lineage2.loginserver.gameservercon.gspackets.PingResponse;
import lineage2.loginserver.gameservercon.gspackets.Player2ndAuthSetAttempts;
import lineage2.loginserver.gameservercon.gspackets.Player2ndAuthSetBanTime;
import lineage2.loginserver.gameservercon.gspackets.Player2ndAuthSetPassword;
import lineage2.loginserver.gameservercon.gspackets.PlayerAuthRequest;
import lineage2.loginserver.gameservercon.gspackets.PlayerInGame;
import lineage2.loginserver.gameservercon.gspackets.PlayerLogout;
import lineage2.loginserver.gameservercon.gspackets.SetAccountInfo;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class PacketHandler
{
/**
* Field _log.
*/
private static Logger _log = LoggerFactory.getLogger(PacketHandler.class);
/**
* Method handlePacket.
* @param gs GameServer
* @param buf ByteBuffer
* @return ReceivablePacket
*/
public static ReceivablePacket handlePacket(GameServer gs, ByteBuffer buf)
{
ReceivablePacket packet = null;
int id = buf.get() & 0xff;
if (!gs.isAuthed())
{
switch (id)
{
case 0x00:
packet = new AuthRequest();
break;
default:
_log.error("Received unknown packet: " + Integer.toHexString(id));
}
}
else
{
switch (id)
{
case 0x01:
packet = new OnlineStatus();
break;
case 0x02:
packet = new PlayerAuthRequest();
break;
case 0x03:
packet = new PlayerInGame();
break;
case 0x04:
packet = new PlayerLogout();
break;
case 0x05:
packet = new SetAccountInfo();
break;
case 0x08:
packet = new ChangePassword();
break;
case 0x10:
packet = new BonusRequest();
break;
case 0x11:
packet = new ChangeAccessLevel();
break;
case 0x15:
packet = new Player2ndAuthSetPassword();
break;
case 0x16:
packet = new Player2ndAuthSetAttempts();
break;
case 0x17:
packet = new Player2ndAuthSetBanTime();
break;
case 0xff:
packet = new PingResponse();
break;
default:
_log.error("Received unknown packet: " + Integer.toHexString(id));
}
}
return packet;
}
}