Package lineage2.gameserver.templates

Source Code of lineage2.gameserver.templates.StaticObjectTemplate

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.templates;

import lineage2.gameserver.idfactory.IdFactory;
import lineage2.gameserver.model.instances.StaticObjectInstance;
import lineage2.gameserver.utils.Location;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class StaticObjectTemplate
{
  /**
   * Field _uid.
   */
  private final int _uid;
  /**
   * Field _type.
   */
  private final int _type;
  /**
   * Field _filePath.
   */
  private final String _filePath;
  /**
   * Field _mapX.
   */
  private final int _mapX;
  /**
   * Field _mapY.
   */
  private final int _mapY;
  /**
   * Field _name.
   */
  private final String _name;
  /**
   * Field _x.
   */
  private final int _x;
  /**
   * Field _y.
   */
  private final int _y;
  /**
   * Field _z.
   */
  private final int _z;
  /**
   * Field _spawn.
   */
  private final boolean _spawn;
 
  /**
   * Constructor for StaticObjectTemplate.
   * @param set StatsSet
   */
  public StaticObjectTemplate(StatsSet set)
  {
    _uid = set.getInteger("uid");
    _type = set.getInteger("stype");
    _mapX = set.getInteger("map_x");
    _mapY = set.getInteger("map_y");
    _filePath = set.getString("path");
    _name = set.getString("name");
    _x = set.getInteger("x");
    _y = set.getInteger("y");
    _z = set.getInteger("z");
    _spawn = set.getBool("spawn");
  }
 
  /**
   * Method getUId.
   * @return int
   */
  public int getUId()
  {
    return _uid;
  }
 
  /**
   * Method getType.
   * @return int
   */
  public int getType()
  {
    return _type;
  }
 
  /**
   * Method getFilePath.
   * @return String
   */
  public String getFilePath()
  {
    return _filePath;
  }
 
  /**
   * Method getMapX.
   * @return int
   */
  public int getMapX()
  {
    return _mapX;
  }
 
  /**
   * Method getMapY.
   * @return int
   */
  public int getMapY()
  {
    return _mapY;
  }
 
  /**
   * Method getName.
   * @return String
   */
  public String getName()
  {
    return _name;
  }
 
  /**
   * Method getX.
   * @return int
   */
  public int getX()
  {
    return _x;
  }
 
  /**
   * Method getY.
   * @return int
   */
  public int getY()
  {
    return _y;
  }
 
  /**
   * Method getZ.
   * @return int
   */
  public int getZ()
  {
    return _z;
  }
 
  /**
   * Method isSpawn.
   * @return boolean
   */
  public boolean isSpawn()
  {
    return _spawn;
  }
 
  /**
   * Method newInstance.
   * @return StaticObjectInstance
   */
  public StaticObjectInstance newInstance()
  {
    StaticObjectInstance instance = new StaticObjectInstance(IdFactory.getInstance().getNextId(), this);
    instance.spawnMe(new Location(getX(), getY(), getZ()));
    return instance;
  }
}
TOP

Related Classes of lineage2.gameserver.templates.StaticObjectTemplate

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.