/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.tables;
import java.util.ArrayList;
import java.util.List;
import lineage2.gameserver.cache.Msg;
import lineage2.gameserver.model.GameObjectsStorage;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.network.serverpackets.L2GameServerPacket;
import lineage2.gameserver.network.serverpackets.SystemMessage;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class GmListTable
{
/**
* Method getAllGMs.
* @return List<Player>
*/
public static List<Player> getAllGMs()
{
List<Player> gmList = new ArrayList<>();
for (Player player : GameObjectsStorage.getAllPlayersForIterate())
{
if (player.isGM())
{
gmList.add(player);
}
}
return gmList;
}
/**
* Method getAllVisibleGMs.
* @return List<Player>
*/
public static List<Player> getAllVisibleGMs()
{
List<Player> gmList = new ArrayList<>();
for (Player player : GameObjectsStorage.getAllPlayersForIterate())
{
if (player.isGM() && !player.isInvisible())
{
gmList.add(player);
}
}
return gmList;
}
/**
* Method sendListToPlayer.
* @param player Player
*/
public static void sendListToPlayer(Player player)
{
List<Player> gmList = getAllVisibleGMs();
if (gmList.isEmpty())
{
player.sendPacket(Msg.THERE_ARE_NOT_ANY_GMS_THAT_ARE_PROVIDING_CUSTOMER_SERVICE_CURRENTLY);
return;
}
player.sendPacket(Msg._GM_LIST_);
for (Player gm : gmList)
{
player.sendPacket(new SystemMessage(SystemMessage.GM_S1).addString(gm.getName()));
}
}
/**
* Method broadcastToGMs.
* @param packet L2GameServerPacket
*/
public static void broadcastToGMs(L2GameServerPacket packet)
{
for (Player gm : getAllGMs())
{
gm.sendPacket(packet);
}
}
/**
* Method broadcastMessageToGMs.
* @param message String
*/
public static void broadcastMessageToGMs(String message)
{
for (Player gm : getAllGMs())
{
gm.sendMessage(message);
}
}
}