/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.stats.conditions;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.stats.Env;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class ConditionTargetPlayer extends Condition
{
/**
* Field _flag.
*/
private final boolean _flag;
/**
* Constructor for ConditionTargetPlayer.
* @param flag boolean
*/
public ConditionTargetPlayer(boolean flag)
{
_flag = flag;
}
/**
* Method testImpl.
* @param env Env
* @return boolean
*/
@Override
protected boolean testImpl(Env env)
{
Creature target = env.target;
return (target != null) && (target.isPlayer() == _flag);
}
}