/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.stats.conditions;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.Zone;
import lineage2.gameserver.model.entity.events.impl.CastleSiegeEvent;
import lineage2.gameserver.model.entity.events.impl.SiegeEvent;
import lineage2.gameserver.stats.Env;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class ConditionPlayerSummonSiegeGolem extends Condition
{
/**
* Constructor for ConditionPlayerSummonSiegeGolem.
*/
public ConditionPlayerSummonSiegeGolem()
{
}
/**
* Method testImpl.
* @param env Env
* @return boolean
*/
@Override
protected boolean testImpl(Env env)
{
Player player = env.character.getPlayer();
if (player == null)
{
return false;
}
Zone zone = player.getZone(Zone.ZoneType.RESIDENCE);
if (zone != null)
{
return false;
}
zone = player.getZone(Zone.ZoneType.SIEGE);
if (zone == null)
{
return false;
}
SiegeEvent<?, ?> event = player.getEvent(SiegeEvent.class);
if (event == null)
{
return false;
}
if (event instanceof CastleSiegeEvent)
{
if (zone.getParams().getInteger("residence") != event.getId())
{
return false;
}
if (event.getSiegeClan(SiegeEvent.ATTACKERS, player.getClan()) == null)
{
return false;
}
}
else if (event.getSiegeClan(SiegeEvent.DEFENDERS, player.getClan()) == null)
{
return false;
}
return true;
}
}