/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.skills.skillclasses;
import java.util.List;
import lineage2.gameserver.Config;
import lineage2.gameserver.cache.Msg;
import lineage2.gameserver.instancemanager.ReflectionManager;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.Skill;
import lineage2.gameserver.network.serverpackets.SystemMessage;
import lineage2.gameserver.templates.StatsSet;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class Transformation extends Skill
{
/**
* Field useSummon.
*/
public final boolean useSummon;
/**
* Field isDisguise.
*/
public final boolean isDisguise;
/**
* Field transformationName.
*/
public final String transformationName;
/**
* Constructor for Transformation.
* @param set StatsSet
*/
public Transformation(StatsSet set)
{
super(set);
useSummon = set.getBool("useSummon", false);
isDisguise = set.getBool("isDisguise", false);
transformationName = set.getString("transformationName", null);
}
/**
* Method checkCondition.
* @param activeChar Creature
* @param target Creature
* @param forceUse boolean
* @param dontMove boolean
* @param first boolean
* @return boolean
*/
@Override
public boolean checkCondition(final Creature activeChar, final Creature target, boolean forceUse, boolean dontMove, boolean first)
{
Player player = target.getPlayer();
if ((player == null) || (player.getActiveWeaponFlagAttachment() != null))
{
return false;
}
if ((player.getTransformation() != 0) && (getId() != SKILL_TRANSFORM_DISPEL))
{
activeChar.sendPacket(Msg.YOU_ALREADY_POLYMORPHED_AND_CANNOT_POLYMORPH_AGAIN);
return false;
}
if (((getId() == SKILL_FINAL_FLYING_FORM) || (getId() == SKILL_AURA_BIRD_FALCON) || (getId() == SKILL_AURA_BIRD_OWL)) && ((player.getX() > -166168) || (player.getZ() <= 0) || (player.getZ() >= 6000) || (player.getSummonList().size() > 0) || (player.getReflection() != ReflectionManager.DEFAULT)))
{
activeChar.sendPacket(new SystemMessage(SystemMessage.S1_CANNOT_BE_USED_DUE_TO_UNSUITABLE_TERMS).addSkillName(_id, _level));
return false;
}
if (player.isInFlyingTransform() && (getId() == SKILL_TRANSFORM_DISPEL) && (Math.abs(player.getZ() - player.getLoc().correctGeoZ().z) > 333))
{
activeChar.sendPacket(new SystemMessage(SystemMessage.S1_CANNOT_BE_USED_DUE_TO_UNSUITABLE_TERMS).addSkillName(_id, _level));
return false;
}
if (player.isInWater())
{
activeChar.sendPacket(Msg.YOU_CANNOT_POLYMORPH_INTO_THE_DESIRED_FORM_IN_WATER);
return false;
}
if (player.isRiding() || (player.getMountType() == 2))
{
activeChar.sendPacket(Msg.YOU_CANNOT_POLYMORPH_WHILE_RIDING_A_PET);
return false;
}
if (player.getEffectList().getEffectsBySkillId(Skill.SKILL_MYSTIC_IMMUNITY) != null)
{
activeChar.sendPacket(Msg.YOU_CANNOT_POLYMORPH_WHILE_UNDER_THE_EFFECT_OF_A_SPECIAL_SKILL);
return false;
}
if (player.isInBoat())
{
activeChar.sendPacket(Msg.YOU_CANNOT_POLYMORPH_WHILE_RIDING_A_BOAT);
return false;
}
if ((player.getSummonList().getPet() != null) && (getId() != SKILL_TRANSFORM_DISPEL) && !isBaseTransformation())
{
activeChar.sendPacket(Msg.YOU_CANNOT_POLYMORPH_WHEN_YOU_HAVE_SUMMONED_A_SERVITOR_PET);
return false;
}
return super.checkCondition(activeChar, target, forceUse, dontMove, first);
}
/**
* Method useSkill.
* @param activeChar Creature
* @param targets List<Creature>
*/
@Override
public void useSkill(Creature activeChar, List<Creature> targets)
{
if (isSummonerTransformation() && activeChar.isPlayer())
{
activeChar.getPlayer().getSummonList().unsummonAllServitors();
}
for (Creature target : targets)
{
if ((target != null) && target.isPlayer())
{
getEffects(activeChar, target, false, false);
}
}
if (isSSPossible())
{
if (!(Config.SAVING_SPS && (_skillType == SkillType.BUFF)))
{
activeChar.unChargeShots(isMagic());
}
}
}
}