/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.skills.skillclasses;
import java.util.List;
import lineage2.gameserver.cache.Msg;
import lineage2.gameserver.listener.actor.player.OnAnswerListener;
import lineage2.gameserver.listener.actor.player.impl.ReviveAnswerListener;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.Skill;
import lineage2.gameserver.model.base.BaseStats;
import lineage2.gameserver.model.entity.events.GlobalEvent;
import lineage2.gameserver.model.instances.PetInstance;
import lineage2.gameserver.network.serverpackets.SystemMessage2;
import lineage2.gameserver.network.serverpackets.components.SystemMsg;
import lineage2.gameserver.templates.StatsSet;
import org.apache.commons.lang3.tuple.Pair;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class Resurrect extends Skill
{
/**
* Field _canPet.
*/
private final boolean _canPet;
/**
* Constructor for Resurrect.
* @param set StatsSet
*/
public Resurrect(StatsSet set)
{
super(set);
_canPet = set.getBool("canPet", false);
}
/**
* Method checkCondition.
* @param activeChar Creature
* @param target Creature
* @param forceUse boolean
* @param dontMove boolean
* @param first boolean
* @return boolean
*/
@Override
public boolean checkCondition(final Creature activeChar, final Creature target, boolean forceUse, boolean dontMove, boolean first)
{
if (!activeChar.isPlayer())
{
return false;
}
if ((target == null) || ((target != activeChar) && !target.isDead()))
{
activeChar.sendPacket(SystemMsg.THAT_IS_AN_INCORRECT_TARGET);
return false;
}
Player player = (Player) activeChar;
Player pcTarget = target.getPlayer();
if (pcTarget == null)
{
player.sendPacket(SystemMsg.THAT_IS_AN_INCORRECT_TARGET);
return false;
}
if (player.isInOlympiadMode() || pcTarget.isInOlympiadMode())
{
player.sendPacket(SystemMsg.THAT_IS_AN_INCORRECT_TARGET);
return false;
}
for (GlobalEvent e : player.getEvents())
{
if (!e.canRessurect(player, target, forceUse))
{
player.sendPacket(new SystemMessage2(SystemMsg.S1_CANNOT_BE_USED_DUE_TO_UNSUITABLE_TERMS).addSkillName(this));
return false;
}
}
if (oneTarget())
{
if (target.isPet())
{
Pair<Integer, OnAnswerListener> ask = pcTarget.getAskListener(false);
ReviveAnswerListener reviveAsk = (ask != null) && (ask.getValue() instanceof ReviveAnswerListener) ? (ReviveAnswerListener) ask.getValue() : null;
if (reviveAsk != null)
{
if (reviveAsk.isForPet())
{
activeChar.sendPacket(Msg.BETTER_RESURRECTION_HAS_BEEN_ALREADY_PROPOSED);
}
else
{
activeChar.sendPacket(Msg.SINCE_THE_MASTER_WAS_IN_THE_PROCESS_OF_BEING_RESURRECTED_THE_ATTEMPT_TO_RESURRECT_THE_PET_HAS_BEEN_CANCELLED);
}
return false;
}
if (!(_canPet || (_targetType == SkillTargetType.TARGET_PET)))
{
player.sendPacket(SystemMsg.THAT_IS_AN_INCORRECT_TARGET);
return false;
}
}
else if (target.isPlayer())
{
Pair<Integer, OnAnswerListener> ask = pcTarget.getAskListener(false);
ReviveAnswerListener reviveAsk = (ask != null) && (ask.getValue() instanceof ReviveAnswerListener) ? (ReviveAnswerListener) ask.getValue() : null;
if (reviveAsk != null)
{
if (reviveAsk.isForPet())
{
activeChar.sendPacket(Msg.WHILE_A_PET_IS_ATTEMPTING_TO_RESURRECT_IT_CANNOT_HELP_IN_RESURRECTING_ITS_MASTER);
}
else
{
activeChar.sendPacket(Msg.BETTER_RESURRECTION_HAS_BEEN_ALREADY_PROPOSED);
}
return false;
}
if (_targetType == SkillTargetType.TARGET_PET)
{
player.sendPacket(SystemMsg.THAT_IS_AN_INCORRECT_TARGET);
return false;
}
}
}
return super.checkCondition(activeChar, target, forceUse, dontMove, first);
}
/**
* Method useSkill.
* @param activeChar Creature
* @param targets List<Creature>
*/
@Override
public void useSkill(Creature activeChar, List<Creature> targets)
{
double percent = _power;
if ((percent < 100) && !isHandler())
{
double wit_bonus = _power * (BaseStats.WIT.calcBonus(activeChar) - 1);
percent += wit_bonus > 20 ? 20 : wit_bonus;
if (percent > 90)
{
percent = 90;
}
}
for (Creature target : targets)
{
Loop:
if (target != null)
{
if (target.getPlayer() == null)
{
continue;
}
for (GlobalEvent e : target.getEvents())
{
if (!e.canRessurect((Player) activeChar, target, true))
{
break Loop;
}
}
if (target.isPet() && _canPet)
{
if (target.getPlayer() == activeChar)
{
((PetInstance) target).doRevive(percent);
}
else
{
target.getPlayer().reviveRequest((Player) activeChar, percent, true);
}
}
else if (target.isPlayer())
{
if (_targetType == SkillTargetType.TARGET_PET)
{
continue;
}
Player targetPlayer = (Player) target;
Pair<Integer, OnAnswerListener> ask = targetPlayer.getAskListener(false);
ReviveAnswerListener reviveAsk = (ask != null) && (ask.getValue() instanceof ReviveAnswerListener) ? (ReviveAnswerListener) ask.getValue() : null;
if (reviveAsk != null)
{
continue;
}
targetPlayer.reviveRequest((Player) activeChar, percent, false);
}
else
{
continue;
}
getEffects(activeChar, target, getActivateRate() > 0, false);
}
}
if (isSSPossible())
{
activeChar.unChargeShots(isMagic());
}
}
}