/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.skills.skillclasses;
import java.util.ArrayList;
import java.util.List;
import lineage2.commons.util.Rnd;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.Effect;
import lineage2.gameserver.model.Skill;
import lineage2.gameserver.network.serverpackets.SystemMessage;
import lineage2.gameserver.stats.Formulas;
import lineage2.gameserver.stats.Stats;
import lineage2.gameserver.stats.funcs.FuncTemplate;
import lineage2.gameserver.templates.StatsSet;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class NegateStats extends Skill
{
/**
* Field _negateStats.
*/
private final List<Stats> _negateStats;
/**
* Field _negateOffensive.
*/
private final boolean _negateOffensive;
/**
* Field _negateCount.
*/
private final int _negateCount;
/**
* Constructor for NegateStats.
* @param set StatsSet
*/
public NegateStats(StatsSet set)
{
super(set);
String[] negateStats = set.getString("negateStats", "").split(" ");
_negateStats = new ArrayList<>(negateStats.length);
for (String stat : negateStats)
{
if (!stat.isEmpty())
{
_negateStats.add(Stats.valueOfXml(stat));
}
}
_negateOffensive = set.getBool("negateDebuffs", false);
_negateCount = set.getInteger("negateCount", 0);
}
/**
* Method useSkill.
* @param activeChar Creature
* @param targets List<Creature>
*/
@Override
public void useSkill(Creature activeChar, List<Creature> targets)
{
for (Creature target : targets)
{
if (target != null)
{
if (!_negateOffensive && !Formulas.calcSkillSuccess(activeChar, target, this, getActivateRate()))
{
activeChar.sendPacket(new SystemMessage(SystemMessage.C1_HAS_RESISTED_YOUR_S2).addString(target.getName()).addSkillName(getId(), getLevel()));
continue;
}
int count = 0;
List<Effect> effects = target.getEffectList().getAllEffects();
for (Stats stat : _negateStats)
{
for (Effect e : effects)
{
Skill skill = e.getSkill();
if (!skill.isOffensive() && (skill.getMagicLevel() > getMagicLevel()) && Rnd.chance(skill.getMagicLevel() - getMagicLevel()))
{
count++;
continue;
}
if ((skill.isOffensive() == _negateOffensive) && containsStat(e, stat) && skill.isCancelable())
{
target.sendPacket(new SystemMessage(SystemMessage.THE_EFFECT_OF_S1_HAS_BEEN_REMOVED).addSkillName(e.getSkill().getId(), e.getSkill().getDisplayLevel()));
e.exit();
count++;
}
if ((_negateCount > 0) && (count >= _negateCount))
{
break;
}
}
}
getEffects(activeChar, target, getActivateRate() > 0, false);
}
}
if (isSSPossible())
{
activeChar.unChargeShots(isMagic());
}
}
/**
* Method containsStat.
* @param e Effect
* @param stat Stats
* @return boolean
*/
private boolean containsStat(Effect e, Stats stat)
{
for (FuncTemplate ft : e.getTemplate().getAttachedFuncs())
{
if (ft._stat == stat)
{
return true;
}
}
return false;
}
/**
* Method isOffensive.
* @return boolean
*/
@Override
public boolean isOffensive()
{
return !_negateOffensive;
}
/**
* Method getNegateStats.
* @return List<Stats>
*/
public List<Stats> getNegateStats()
{
return _negateStats;
}
}