Package lineage2.gameserver.skills.skillclasses

Source Code of lineage2.gameserver.skills.skillclasses.Decoy

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.skills.skillclasses;

import java.util.List;

import lineage2.gameserver.data.xml.holder.NpcHolder;
import lineage2.gameserver.idfactory.IdFactory;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.Skill;
import lineage2.gameserver.model.instances.DecoyInstance;
import lineage2.gameserver.templates.StatsSet;
import lineage2.gameserver.templates.npc.NpcTemplate;
import lineage2.gameserver.utils.Location;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class Decoy extends Skill
{
  /**
   * Field _npcId.
   */
  private final int _npcId;
  /**
   * Field _lifeTime.
   */
  private final int _lifeTime;
 
  /**
   * Constructor for Decoy.
   * @param set StatsSet
   */
  public Decoy(StatsSet set)
  {
    super(set);
    _npcId = set.getInteger("npcId", 0);
    _lifeTime = set.getInteger("lifeTime", 1200) * 1000;
  }
 
  /**
   * Method checkCondition.
   * @param activeChar Creature
   * @param target Creature
   * @param forceUse boolean
   * @param dontMove boolean
   * @param first boolean
   * @return boolean
   */
  @Override
  public boolean checkCondition(Creature activeChar, Creature target, boolean forceUse, boolean dontMove, boolean first)
  {
    if (activeChar.isAlikeDead() || !activeChar.isPlayer() || (activeChar != target))
    {
      return false;
    }
    if (_npcId <= 0)
    {
      return false;
    }
    if (activeChar.isInObserverMode())
    {
      return false;
    }
    return super.checkCondition(activeChar, target, forceUse, dontMove, first);
  }
 
  /**
   * Method useSkill.
   * @param caster Creature
   * @param targets List<Creature>
   */
  @Override
  public void useSkill(Creature caster, List<Creature> targets)
  {
    Player activeChar = caster.getPlayer();
    NpcTemplate DecoyTemplate = NpcHolder.getInstance().getTemplate(getNpcId());
    DecoyInstance decoy = new DecoyInstance(IdFactory.getInstance().getNextId(), DecoyTemplate, activeChar, _lifeTime);
    decoy.setCurrentHp(decoy.getMaxHp(), false);
    decoy.setCurrentMp(decoy.getMaxMp());
    decoy.setHeading(activeChar.getHeading());
    decoy.setReflection(activeChar.getReflection());
    activeChar.setDecoy(decoy);
    decoy.spawnMe(Location.findAroundPosition(activeChar, 50, 70));
  }
}
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