/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.skills.effects;
import lineage2.gameserver.model.Effect;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.Summon;
import lineage2.gameserver.skills.skillclasses.Transformation;
import lineage2.gameserver.stats.Env;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public final class EffectTransformation extends Effect
{
/**
* Field isFlyingTransform.
*/
private final boolean isFlyingTransform;
/**
* Constructor for EffectTransformation.
* @param env Env
* @param template EffectTemplate
*/
public EffectTransformation(Env env, EffectTemplate template)
{
super(env, template);
int id = (int) template._value;
isFlyingTransform = template.getParam().getBool("isFlyingTransform", (id == 8) || (id == 9) || (id == 260));
}
/**
* Method checkCondition.
* @return boolean
*/
@Override
public boolean checkCondition()
{
if (!_effected.isPlayer())
{
return false;
}
if (isFlyingTransform && (_effected.getX() > -166168))
{
return false;
}
return super.checkCondition();
}
/**
* Method onStart.
*/
@Override
public void onStart()
{
super.onStart();
Player player = (Player) _effected;
player.setTransformationTemplate(getSkill().getNpcId());
if (getSkill() instanceof Transformation)
{
player.setTransformationName(((Transformation) getSkill()).transformationName);
}
int id = (int) calc();
if (isFlyingTransform)
{
boolean isVisible = player.isVisible();
for (Summon summon : player.getSummonList())
{
summon.unSummon();
}
player.decayMe();
player.setFlying(true);
player.setLoc(player.getLoc().changeZ(300));
player.setTransformation(id);
if (isVisible)
{
player.spawnMe();
}
}
else
{
player.setTransformation(id);
}
}
/**
* Method onExit.
*/
@Override
public void onExit()
{
super.onExit();
if (_effected.isPlayer())
{
Player player = (Player) _effected;
if (getSkill() instanceof Transformation)
{
player.setTransformationName(null);
}
if (isFlyingTransform)
{
boolean isVisible = player.isVisible();
player.decayMe();
player.setFlying(false);
player.setLoc(player.getLoc().correctGeoZ());
player.setTransformation(0);
if (isVisible)
{
player.spawnMe();
}
}
else
{
player.setTransformation(0);
}
}
}
/**
* Method onActionTime.
* @return boolean
*/
@Override
public boolean onActionTime()
{
return false;
}
}