Package lineage2.gameserver.skills.effects

Source Code of lineage2.gameserver.skills.effects.EffectHellBinding

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.skills.effects;

import gnu.trove.map.hash.TIntIntHashMap;
import lineage2.gameserver.model.Effect;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.World;
import lineage2.gameserver.network.serverpackets.ExAlterSkillRequest;
import lineage2.gameserver.stats.Env;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public final class EffectHellBinding extends Effect
{
  /**
   * Constructor for EffectParalyze.
   * @param env Env
   * @param template EffectTemplate
   */

  private static TIntIntHashMap _ChainedAirSkills = new TIntIntHashMap(8);
 
  private static TIntIntHashMap _ChainedTemporalReplace = new TIntIntHashMap(8);
 
  public EffectHellBinding(Env env, EffectTemplate template)
  {
    super(env, template);
    _ChainedAirSkills.clear();
    _ChainedTemporalReplace.clear();
    _ChainedAirSkills.put(139, 10249);
    _ChainedAirSkills.put(140, 10499);
    _ChainedAirSkills.put(141, 10749);
    _ChainedAirSkills.put(142, 10999);
    _ChainedAirSkills.put(143, 11249);
    _ChainedAirSkills.put(144, 11749);
    _ChainedAirSkills.put(145, 11499);
    _ChainedAirSkills.put(146, 11999);
    _ChainedTemporalReplace.put(10249, 10008); //FIXME: Sometime causes: java.lang.ArrayIndexOutOfBoundsException
    _ChainedTemporalReplace.put(10499, 10258); //FIXME: Sometime causes: java.lang.ArrayIndexOutOfBoundsException
    _ChainedTemporalReplace.put(10749, 10508); //FIXME: Sometime causes: java.lang.ArrayIndexOutOfBoundsException
    _ChainedTemporalReplace.put(10999, 10760); //FIXME: Sometime causes: java.lang.ArrayIndexOutOfBoundsException
    _ChainedTemporalReplace.put(11249, 11017); //FIXME: Sometime causes: java.lang.ArrayIndexOutOfBoundsException
    _ChainedTemporalReplace.put(11749, 11509); //FIXME: Sometime causes: java.lang.ArrayIndexOutOfBoundsException
    _ChainedTemporalReplace.put(11499, 11263); //FIXME: Sometime causes: java.lang.ArrayIndexOutOfBoundsException
    _ChainedTemporalReplace.put(11999, 11814); //FIXME: Sometime causes: java.lang.ArrayIndexOutOfBoundsException
  }
 
  /**
   * Method checkCondition.
   * @return boolean
   */
  @Override
  public boolean checkCondition()
  {
    if (_effected.isParalyzeImmune() || _effected.isAirBinded() || _effected.isKnockedDown())
    {
      return false;
    }
    return super.checkCondition();
  }
 
  /**
   * Method onStart.
   */
  @Override
  public void onStart()
  {
    super.onStart();
    for(Player playerNearEffected : World.getAroundPlayers(_effected, 1200, 400))
    {
      if(playerNearEffected.getTarget() == _effected && playerNearEffected.isAwaking())
      {
        int chainSkill = _ChainedAirSkills.get(playerNearEffected.getClassId().getId());
        int temporalReplaceSkill = _ChainedTemporalReplace.get(chainSkill);
        playerNearEffected.sendPacket(new ExAlterSkillRequest(chainSkill,temporalReplaceSkill,5))
      }
    }
    if(!_effected.isAirBinded())
      _effected.startAirbinding();
    _effected.abortAttack(true, true);
    _effected.abortCast(true, true);
    _effected.stopMove();
  }
 
  /**
   * Method onExit.
   */
  @Override
  public void onExit()
  {
    super.onExit();
    if(_effected.isAirBinded())
      _effected.stopAirbinding();     
  }
 
  /**
   * Method onActionTime.
   * @return boolean
   */
  @Override
  public boolean onActionTime()
  {
    return false;
  }
}
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