/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.skills.effects;
import lineage2.gameserver.ai.CtrlEvent;
import lineage2.gameserver.cache.Msg;
import lineage2.gameserver.model.Effect;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.network.serverpackets.ChangeWaitType;
import lineage2.gameserver.network.serverpackets.Revive;
import lineage2.gameserver.network.serverpackets.SystemMessage;
import lineage2.gameserver.stats.Env;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public final class EffectFakeDeath extends Effect
{
/**
* Constructor for EffectFakeDeath.
* @param env Env
* @param template EffectTemplate
*/
public EffectFakeDeath(Env env, EffectTemplate template)
{
super(env, template);
}
/**
* Method onStart.
*/
@Override
public void onStart()
{
super.onStart();
Player player = (Player) getEffected();
player.setFakeDeath(true);
player.getAI().notifyEvent(CtrlEvent.EVT_FAKE_DEATH, null, null);
player.broadcastPacket(new ChangeWaitType(player, ChangeWaitType.WT_START_FAKEDEATH));
player.broadcastCharInfo();
}
/**
* Method onExit.
*/
@Override
public void onExit()
{
super.onExit();
Player player = (Player) getEffected();
player.setNonAggroTime(System.currentTimeMillis() + 5000L);
player.setFakeDeath(false);
player.broadcastPacket(new ChangeWaitType(player, ChangeWaitType.WT_STOP_FAKEDEATH));
player.broadcastPacket(new Revive(player));
player.broadcastCharInfo();
}
/**
* Method onActionTime.
* @return boolean
*/
@Override
public boolean onActionTime()
{
if (getEffected().isDead())
{
return false;
}
double manaDam = calc();
if (manaDam > getEffected().getCurrentMp())
{
if (getSkill().isToggle())
{
getEffected().sendPacket(Msg.NOT_ENOUGH_MP);
getEffected().sendPacket(new SystemMessage(SystemMessage.THE_EFFECT_OF_S1_HAS_BEEN_REMOVED).addSkillName(getSkill().getId(), getSkill().getDisplayLevel()));
return false;
}
}
getEffected().reduceCurrentMp(manaDam, null);
return true;
}
}