/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.network.clientpackets;
import lineage2.gameserver.cache.Msg;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.Zone;
import lineage2.gameserver.network.serverpackets.ShowMiniMap;
import lineage2.gameserver.scripts.Functions;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class RequestShowMiniMap extends L2GameClientPacket
{
/**
* Method readImpl.
*/
@Override
protected void readImpl()
{
}
/**
* Method runImpl.
*/
@Override
protected void runImpl()
{
Player activeChar = getClient().getActiveChar();
if (activeChar == null)
{
return;
}
if (activeChar.isActionBlocked(Zone.BLOCKED_ACTION_MINIMAP) || (activeChar.isInZone("[Hellbound_territory]") && (Functions.getItemCount(activeChar, 9994) == 0)))
{
activeChar.sendPacket(Msg.THIS_IS_AN_AREA_WHERE_YOU_CANNOT_USE_THE_MINI_MAP_THE_MINI_MAP_WILL_NOT_BE_OPENED);
return;
}
sendPacket(new ShowMiniMap(activeChar, 0));
}
}