/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.network.clientpackets;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.pledge.Clan;
import lineage2.gameserver.model.pledge.UnitMember;
import lineage2.gameserver.network.serverpackets.PledgeReceivePowerInfo;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class RequestPledgeMemberPowerInfo extends L2GameClientPacket
{
/**
* Field _not_known.
*/
@SuppressWarnings("unused")
private int _not_known;
/**
* Field _target.
*/
private String _target;
/**
* Method readImpl.
*/
@Override
protected void readImpl()
{
_not_known = readD();
_target = readS(16);
}
/**
* Method runImpl.
*/
@Override
protected void runImpl()
{
Player activeChar = getClient().getActiveChar();
if (activeChar == null)
{
return;
}
Clan clan = activeChar.getClan();
if (clan != null)
{
UnitMember cm = clan.getAnyMember(_target);
if (cm != null)
{
activeChar.sendPacket(new PledgeReceivePowerInfo(cm));
}
}
}
}