Package lineage2.gameserver.network.clientpackets

Source Code of lineage2.gameserver.network.clientpackets.RequestPetitionCancel

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.network.clientpackets;

import lineage2.gameserver.Config;
import lineage2.gameserver.instancemanager.PetitionManager;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.network.serverpackets.Say2;
import lineage2.gameserver.network.serverpackets.SystemMessage;
import lineage2.gameserver.network.serverpackets.components.ChatType;
import lineage2.gameserver.tables.GmListTable;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public final class RequestPetitionCancel extends L2GameClientPacket
{
  /**
   * Method readImpl.
   */
  @Override
  protected void readImpl()
  {
  }
 
  /**
   * Method runImpl.
   */
  @Override
  protected void runImpl()
  {
    Player activeChar = getClient().getActiveChar();
    if (activeChar == null)
    {
      return;
    }
    if (PetitionManager.getInstance().isPlayerInConsultation(activeChar))
    {
      if (activeChar.isGM())
      {
        PetitionManager.getInstance().endActivePetition(activeChar);
      }
      else
      {
        activeChar.sendPacket(new SystemMessage(SystemMessage.PETITION_UNDER_PROCESS));
      }
    }
    else if (PetitionManager.getInstance().isPlayerPetitionPending(activeChar))
    {
      if (PetitionManager.getInstance().cancelActivePetition(activeChar))
      {
        int numRemaining = Config.MAX_PETITIONS_PER_PLAYER - PetitionManager.getInstance().getPlayerTotalPetitionCount(activeChar);
        activeChar.sendPacket(new SystemMessage(SystemMessage.THE_PETITION_WAS_CANCELED_YOU_MAY_SUBMIT_S1_MORE_PETITIONS_TODAY).addString(String.valueOf(numRemaining)));
        String msgContent = activeChar.getName() + " has canceled a pending petition.";
        GmListTable.broadcastToGMs(new Say2(activeChar.getObjectId(), ChatType.HERO_VOICE, "Petition System", msgContent));
      }
      else
      {
        activeChar.sendPacket(new SystemMessage(SystemMessage.FAILED_TO_CANCEL_PETITION_PLEASE_TRY_AGAIN_LATER));
      }
    }
    else
    {
      activeChar.sendPacket(new SystemMessage(SystemMessage.YOU_HAVE_NOT_SUBMITTED_A_PETITION));
    }
  }
}
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