Package lineage2.gameserver.network.clientpackets

Source Code of lineage2.gameserver.network.clientpackets.RequestPetition

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.network.clientpackets;

import lineage2.gameserver.Config;
import lineage2.gameserver.instancemanager.PetitionManager;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.petition.PetitionMainGroup;
import lineage2.gameserver.model.petition.PetitionSubGroup;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public final class RequestPetition extends L2GameClientPacket
{
  /**
   * Field _content.
   */
  private String _content;
  /**
   * Field _type.
   */
  private int _type;
 
  /**
   * Method readImpl.
   */
  @Override
  protected void readImpl()
  {
    _content = readS();
    _type = readD();
  }
 
  /**
   * Method runImpl.
   */
  @Override
  protected void runImpl()
  {
    Player player = getClient().getActiveChar();
    if (player == null)
    {
      return;
    }
    if (Config.EX_NEW_PETITION_SYSTEM)
    {
      PetitionMainGroup group = player.getPetitionGroup();
      if (group == null)
      {
        return;
      }
      PetitionSubGroup subGroup = group.getSubGroup(_type);
      if (subGroup == null)
      {
        return;
      }
      subGroup.getHandler().handle(player, _type, _content);
    }
    else
    {
      PetitionManager.getInstance().handle(player, _type, _content);
    }
  }
}
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