/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.network.clientpackets;
import lineage2.gameserver.instancemanager.MatchingRoomManager;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.matching.MatchingRoom;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class RequestPartyMatchDetail extends L2GameClientPacket
{
/**
* Field _roomId.
*/
private int _roomId;
/**
* Field _locations.
*/
private int _locations;
/**
* Field _level.
*/
private int _level;
/**
* Method readImpl.
*/
@Override
protected void readImpl()
{
_roomId = readD();
_locations = readD();
_level = readD();
}
/**
* Method runImpl.
*/
@Override
protected void runImpl()
{
Player player = getClient().getActiveChar();
if (player == null)
{
return;
}
if (player.getMatchingRoom() != null)
{
return;
}
if (_roomId > 0)
{
MatchingRoom room = MatchingRoomManager.getInstance().getMatchingRoom(MatchingRoom.PARTY_MATCHING, _roomId);
if (room == null)
{
return;
}
room.addMember(player);
}
else
{
for (MatchingRoom room : MatchingRoomManager.getInstance().getMatchingRooms(MatchingRoom.PARTY_MATCHING, _locations, _level == 1, player))
{
if (room.addMember(player))
{
break;
}
}
}
}
}