Package lineage2.gameserver.network.clientpackets

Source Code of lineage2.gameserver.network.clientpackets.RequestOustPledgeMember

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.network.clientpackets;

import lineage2.gameserver.cache.Msg;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.pledge.Clan;
import lineage2.gameserver.model.pledge.UnitMember;
import lineage2.gameserver.network.serverpackets.PledgeShowMemberListDelete;
import lineage2.gameserver.network.serverpackets.PledgeShowMemberListDeleteAll;
import lineage2.gameserver.network.serverpackets.SystemMessage;
import lineage2.gameserver.network.serverpackets.components.SystemMsg;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class RequestOustPledgeMember extends L2GameClientPacket
{
  /**
   * Field _target.
   */
  private String _target;
 
  /**
   * Method readImpl.
   */
  @Override
  protected void readImpl()
  {
    _target = readS(16);
  }
 
  /**
   * Method runImpl.
   */
  @Override
  protected void runImpl()
  {
    Player activeChar = getClient().getActiveChar();
    if ((activeChar == null) || !((activeChar.getClanPrivileges() & Clan.CP_CL_DISMISS) == Clan.CP_CL_DISMISS))
    {
      return;
    }
    Clan clan = activeChar.getClan();
    UnitMember member = clan.getAnyMember(_target);
    if (member == null)
    {
      activeChar.sendPacket(SystemMsg.THE_TARGET_MUST_BE_A_CLAN_MEMBER);
      return;
    }
    Player memberPlayer = member.getPlayer();
    if (member.isOnline() && member.getPlayer().isInCombat())
    {
      activeChar.sendPacket(SystemMsg.A_CLAN_MEMBER_MAY_NOT_BE_DISMISSED_DURING_COMBAT);
      return;
    }
    if (member.isClanLeader())
    {
      activeChar.sendPacket(SystemMsg.THIS_CLAN_MEMBER_CANNOT_WITHDRAW_OR_BE_EXPELLED_WHILE_PARTICIPATING_IN_A_TERRITORY_WAR);
      return;
    }
    int subUnitType = member.getPledgeType();
    clan.removeClanMember(subUnitType, member.getObjectId());
    clan.broadcastToOnlineMembers(new SystemMessage(SystemMessage.CLAN_MEMBER_S1_HAS_BEEN_EXPELLED).addString(_target), new PledgeShowMemberListDelete(_target));
    clan.setExpelledMember();
    if (memberPlayer == null)
    {
      return;
    }
    if (subUnitType == Clan.SUBUNIT_ACADEMY)
    {
      memberPlayer.setLvlJoinedAcademy(0);
    }
    memberPlayer.setClan(null);
    if (!memberPlayer.isNoble())
    {
      memberPlayer.setTitle("");
    }
    memberPlayer.setLeaveClanCurTime();
    memberPlayer.broadcastCharInfo();
    memberPlayer.store(true);
    memberPlayer.sendPacket(Msg.YOU_HAVE_RECENTLY_BEEN_DISMISSED_FROM_A_CLAN_YOU_ARE_NOT_ALLOWED_TO_JOIN_ANOTHER_CLAN_FOR_24_HOURS, PledgeShowMemberListDeleteAll.STATIC);
  }
}
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