Package lineage2.gameserver.network.clientpackets

Source Code of lineage2.gameserver.network.clientpackets.RequestInstanceZone

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.network.clientpackets;

import lineage2.gameserver.data.xml.holder.InstantZoneHolder;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.network.serverpackets.SystemMessage2;
import lineage2.gameserver.network.serverpackets.components.SystemMsg;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class RequestInstanceZone extends L2GameClientPacket
{
  /**
   * Method readImpl.
   */
  @Override
  protected void readImpl()
  {
  }
 
  /**
   * Method runImpl.
   */
  @Override
  protected void runImpl()
  {
    Player activeChar = getClient().getActiveChar();
    if (activeChar == null)
    {
      return;
    }
    if (activeChar.getActiveReflection() != null)
    {
      activeChar.sendPacket(new SystemMessage2(SystemMsg.INSTANT_ZONE_CURRENTLY_IN_USE_S1).addInstanceName(activeChar.getActiveReflection().getInstancedZoneId()));
    }
    int limit;
    boolean noLimit = true;
    boolean showMsg = false;
    for (int i : activeChar.getInstanceReuses().keySet())
    {
      limit = InstantZoneHolder.getInstance().getMinutesToNextEntrance(i, activeChar);
      if (limit > 0)
      {
        noLimit = false;
        if (!showMsg)
        {
          activeChar.sendPacket(SystemMsg.INSTANCE_ZONE_TIME_LIMIT);
          showMsg = true;
        }
        activeChar.sendPacket(new SystemMessage2(SystemMsg.S1_WILL_BE_AVAILABLE_FOR_REUSE_AFTER_S2_HOURS_S3_MINUTES).addInstanceName(i).addInteger(limit / 60).addInteger(limit % 60));
      }
    }
    if (noLimit)
    {
      activeChar.sendPacket(SystemMsg.THERE_IS_NO_INSTANCE_ZONE_UNDER_A_TIME_LIMIT);
    }
  }
}
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