Package lineage2.gameserver.network.clientpackets

Source Code of lineage2.gameserver.network.clientpackets.RequestHennaEquip

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.network.clientpackets;

import lineage2.gameserver.cache.Msg;
import lineage2.gameserver.data.xml.holder.HennaHolder;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.network.serverpackets.components.SystemMsg;
import lineage2.gameserver.templates.Henna;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class RequestHennaEquip extends L2GameClientPacket
{
  /**
   * Field _symbolId.
   */
  private int _symbolId;
 
  /**
   * Method readImpl.
   */
  @Override
  protected void readImpl()
  {
    _symbolId = readD();
  }
 
  /**
   * Method runImpl.
   */
  @Override
  protected void runImpl()
  {
    Player player = getClient().getActiveChar();
    if (player == null)
    {
      return;
    }
    Henna temp = HennaHolder.getInstance().getHenna(_symbolId);
    if ((temp == null) || !temp.isForThisClass(player))
    {
      player.sendPacket(Msg.THE_SYMBOL_CANNOT_BE_DRAWN);
      return;
    }
    long adena = player.getAdena();
    long countDye = player.getInventory().getCountOf(temp.getDyeId());
    if ((countDye >= temp.getDrawCount()) && (adena >= temp.getPrice()))
    {
      if (player.consumeItem(temp.getDyeId(), temp.getDrawCount()) && player.reduceAdena(temp.getPrice()))
      {
        player.sendPacket(SystemMsg.THE_SYMBOL_HAS_BEEN_ADDED);
        player.addHenna(temp);
      }
    }
    else
    {
      player.sendPacket(SystemMsg.THE_SYMBOL_CANNOT_BE_DRAWN);
    }
  }
}
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