/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.network.clientpackets;
import lineage2.gameserver.Config;
import lineage2.gameserver.cache.Msg;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.pledge.Clan;
import lineage2.gameserver.model.pledge.UnitMember;
import lineage2.gameserver.network.serverpackets.NickNameChanged;
import lineage2.gameserver.network.serverpackets.components.CustomMessage;
import lineage2.gameserver.utils.Util;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class RequestGiveNickName extends L2GameClientPacket
{
/**
* Field _target.
*/
private String _target;
/**
* Field _title.
*/
private String _title;
/**
* Method readImpl.
*/
@Override
protected void readImpl()
{
_target = readS(Config.CNAME_MAXLEN);
_title = readS();
}
/**
* Method runImpl.
*/
@Override
protected void runImpl()
{
Player activeChar = getClient().getActiveChar();
if (activeChar == null)
{
return;
}
if (!_title.isEmpty() && !Util.isMatchingRegexp(_title, Config.CLAN_TITLE_TEMPLATE))
{
activeChar.sendMessage("Incorrect title.");
return;
}
if (activeChar.isNoble() && _target.matches(activeChar.getName()))
{
activeChar.setTitle(_title);
activeChar.sendPacket(Msg.TITLE_HAS_CHANGED);
activeChar.broadcastPacket(new NickNameChanged(activeChar));
return;
}
else if ((activeChar.getClanPrivileges() & Clan.CP_CL_MANAGE_TITLES) != Clan.CP_CL_MANAGE_TITLES)
{
return;
}
if (activeChar.getClan().getLevel() < 3)
{
activeChar.sendPacket(Msg.TITLE_ENDOWMENT_IS_ONLY_POSSIBLE_WHEN_CLANS_SKILL_LEVELS_ARE_ABOVE_3);
return;
}
UnitMember member = activeChar.getClan().getAnyMember(_target);
if (member != null)
{
member.setTitle(_title);
if (member.isOnline())
{
member.getPlayer().sendPacket(Msg.TITLE_HAS_CHANGED);
member.getPlayer().sendChanges();
}
}
else
{
activeChar.sendMessage(new CustomMessage("lineage2.gameserver.clientpackets.RequestGiveNickName.NotInClan", activeChar));
}
}
}