/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.network.clientpackets;
import lineage2.gameserver.cache.Msg;
import lineage2.gameserver.model.CommandChannel;
import lineage2.gameserver.model.Party;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.Request;
import lineage2.gameserver.model.Request.L2RequestType;
import lineage2.gameserver.model.World;
import lineage2.gameserver.network.serverpackets.ExAskJoinMPCC;
import lineage2.gameserver.network.serverpackets.SystemMessage;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class RequestExMPCCAskJoin extends L2GameClientPacket
{
/**
* Field _name.
*/
private String _name;
/**
* Method readImpl.
*/
@Override
protected void readImpl()
{
_name = readS(16);
}
/**
* Method runImpl.
*/
@Override
protected void runImpl()
{
Player activeChar = getClient().getActiveChar();
if (activeChar == null)
{
return;
}
if (activeChar.isOutOfControl())
{
activeChar.sendActionFailed();
return;
}
if (activeChar.isProcessingRequest())
{
activeChar.sendPacket(Msg.WAITING_FOR_ANOTHER_REPLY);
return;
}
if (!activeChar.isInParty())
{
activeChar.sendPacket(Msg.YOU_DO_NOT_HAVE_AUTHORITY_TO_INVITE_SOMEONE_TO_THE_COMMAND_CHANNEL);
return;
}
Player target = World.getPlayer(_name);
if (target == null)
{
activeChar.sendPacket(Msg.THAT_PLAYER_IS_NOT_CURRENTLY_ONLINE);
return;
}
if ((activeChar == target) || !target.isInParty() || (activeChar.getParty() == target.getParty()))
{
activeChar.sendPacket(Msg.YOU_HAVE_INVITED_WRONG_TARGET);
return;
}
if (target.isInParty() && !target.getParty().isLeader(target))
{
target = target.getParty().getPartyLeader();
}
if (target == null)
{
activeChar.sendPacket(Msg.THAT_PLAYER_IS_NOT_CURRENTLY_ONLINE);
return;
}
if (target.getParty().isInCommandChannel())
{
activeChar.sendPacket(new SystemMessage(SystemMessage.S1_PARTY_IS_ALREADY_A_MEMBER_OF_THE_COMMAND_CHANNEL).addString(target.getName()));
return;
}
if (target.isBusy())
{
activeChar.sendPacket(new SystemMessage(SystemMessage.S1_IS_BUSY_PLEASE_TRY_AGAIN_LATER).addString(target.getName()));
return;
}
Party activeParty = activeChar.getParty();
if (activeParty.isInCommandChannel())
{
if (activeParty.getCommandChannel().getChannelLeader() != activeChar)
{
activeChar.sendPacket(Msg.YOU_DO_NOT_HAVE_AUTHORITY_TO_INVITE_SOMEONE_TO_THE_COMMAND_CHANNEL);
return;
}
sendInvite(activeChar, target);
}
else if (CommandChannel.checkAuthority(activeChar))
{
sendInvite(activeChar, target);
}
}
/**
* Method sendInvite.
* @param requestor Player
* @param target Player
*/
private void sendInvite(Player requestor, Player target)
{
new Request(L2RequestType.CHANNEL, requestor, target).setTimeout(10000L);
target.sendPacket(new ExAskJoinMPCC(requestor.getName()));
requestor.sendMessage("You invited " + target.getName() + " to your Command Channel.");
}
}