/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.network.clientpackets;
import lineage2.commons.util.Rnd;
import lineage2.gameserver.cache.Msg;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.Skill;
import lineage2.gameserver.model.base.EnchantSkillLearn;
import lineage2.gameserver.network.serverpackets.ExEnchantSkillInfo;
import lineage2.gameserver.network.serverpackets.ExEnchantSkillResult;
import lineage2.gameserver.network.serverpackets.SystemMessage;
import lineage2.gameserver.scripts.Functions;
import lineage2.gameserver.tables.SkillTable;
import lineage2.gameserver.tables.SkillTreeTable;
import lineage2.gameserver.utils.Log;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public final class RequestExEnchantSkillRouteChange extends L2GameClientPacket
{
/**
* Field _skillId.
*/
private int _skillId;
/**
* Field _skillLvl.
*/
private int _skillLvl;
/**
* Method readImpl.
*/
@Override
protected void readImpl()
{
_skillId = readD();
_skillLvl = readD();
}
/**
* Method runImpl.
*/
@Override
protected void runImpl()
{
Player activeChar = getClient().getActiveChar();
if (activeChar == null)
{
return;
}
if (activeChar.getTransformation() != 0)
{
activeChar.sendMessage("You must leave transformation mode first.");
return;
}
if ((activeChar.getLevel() < 76) || (activeChar.getClassLevel() < 4))
{
activeChar.sendMessage("You must have 3rd class change quest completed.");
return;
}
EnchantSkillLearn sl = SkillTreeTable.getSkillEnchant(_skillId, _skillLvl);
if (sl == null)
{
return;
}
int slevel = activeChar.getSkillDisplayLevel(_skillId);
if (slevel == -1)
{
return;
}
if ((slevel <= sl.getBaseLevel()) || ((slevel % 100) != (_skillLvl % 100)))
{
return;
}
int[] cost = sl.getCost();
int requiredSp = (cost[1] * sl.getCostMult()) / SkillTreeTable.SAFE_ENCHANT_COST_MULTIPLIER;
int requiredAdena = (cost[0] * sl.getCostMult()) / SkillTreeTable.SAFE_ENCHANT_COST_MULTIPLIER;
if (activeChar.getSp() < requiredSp)
{
sendPacket(Msg.SP_REQUIRED_FOR_SKILL_ENCHANT_IS_INSUFFICIENT);
return;
}
if (activeChar.getAdena() < requiredAdena)
{
sendPacket(Msg.YOU_DO_NOT_HAVE_ENOUGH_ADENA);
return;
}
if (_skillId < 10000)
{
if (Functions.getItemCount(activeChar, SkillTreeTable.CHANGE_ENCHANT_BOOK) == 0)
{
activeChar.sendPacket(Msg.ITEMS_REQUIRED_FOR_SKILL_ENCHANT_ARE_INSUFFICIENT);
return;
}
Functions.removeItem(activeChar, SkillTreeTable.CHANGE_ENCHANT_BOOK, 1);
}
else if (_skillId >= 10000)
{
if (Functions.getItemCount(activeChar, SkillTreeTable.NEW_CHANGE_ENCHANT_BOOK) == 0)
{
activeChar.sendPacket(Msg.ITEMS_REQUIRED_FOR_SKILL_ENCHANT_ARE_INSUFFICIENT);
return;
}
Functions.removeItem(activeChar, SkillTreeTable.NEW_CHANGE_ENCHANT_BOOK, 1);
}
Functions.removeItem(activeChar, 57, requiredAdena);
activeChar.addExpAndSp(0, -1 * requiredSp);
int levelPenalty = Rnd.get(Math.min(4, _skillLvl % 100));
_skillLvl -= levelPenalty;
if ((_skillLvl % 100) == 0)
{
_skillLvl = sl.getBaseLevel();
}
Skill skill = SkillTable.getInstance().getInfo(_skillId, SkillTreeTable.convertEnchantLevel(sl.getBaseLevel(), _skillLvl, sl.getMaxLevel()));
if (skill != null)
{
activeChar.addSkill(skill, true);
}
if (levelPenalty == 0)
{
SystemMessage sm = new SystemMessage(SystemMessage.Enchant_skill_route_change_was_successful_Lv_of_enchant_skill_S1_will_remain);
sm.addSkillName(_skillId, _skillLvl);
activeChar.sendPacket(sm);
}
else
{
SystemMessage sm = new SystemMessage(SystemMessage.Enchant_skill_route_change_was_successful_Lv_of_enchant_skill_S1_has_been_decreased_by_S2);
sm.addSkillName(_skillId, _skillLvl);
sm.addNumber(levelPenalty);
activeChar.sendPacket(sm);
}
Log.add(activeChar.getName() + "|Successfully changed route|" + _skillId + "|" + slevel + "|to+" + _skillLvl + "|" + levelPenalty, "enchant_skills");
activeChar.sendPacket(new ExEnchantSkillInfo(_skillId, activeChar.getSkillDisplayLevel(_skillId)), new ExEnchantSkillResult(1));
RequestExEnchantSkill.updateSkillShortcuts(activeChar, _skillId, _skillLvl);
}
}