/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.network.clientpackets;
import lineage2.commons.threading.RunnableImpl;
import lineage2.gameserver.Config;
import lineage2.gameserver.ThreadPoolManager;
import lineage2.gameserver.instancemanager.AwakingManager;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.base.ClassId;
import lineage2.gameserver.network.serverpackets.ExShowUsmVideo;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class RequestChangeToAwakenedClass extends L2GameClientPacket
{
/**
* Field SCROLL_OF_AFTERLIFE. (value is 17600)
*/
private static final int SCROLL_OF_AFTERLIFE = 17600;
/**
* Field STONE_OF_DESTINY. (value is 17722)
*/
private static final int STONE_OF_DESTINY = 17722;
/**
* Field change.
*/
private int change;
/**
* Method readImpl.
*/
@Override
protected void readImpl()
{
change = readD();
}
/**
* Method runImpl.
*/
@Override
protected void runImpl()
{
if (!Config.AWAKING_FREE)
{
final Player player = getClient().getActiveChar();
if (player == null)
{
return;
}
if (player.getLevel() < 85)
{
return;
}
if (player.getClassId().level() < 3)
{
return;
}
if (change != 1)
{
return;
}
ClassId classId = player.getClassId();
for (ClassId cid : ClassId.VALUES)
{
if (cid.childOf(classId) && (cid.getClassLevel().ordinal() == (classId.getClassLevel().ordinal() + 1)))
{
if (player.getInventory().getCountOf(SCROLL_OF_AFTERLIFE) > 0)
{
player.getInventory().destroyItemByItemId(SCROLL_OF_AFTERLIFE, 1);
if(player.getVarB("awakenByStoneOfDestiny", false))
{
int classTarget = player.getVarInt("classTarget");
int classKeepSkills = player.getVarInt("classKeepSkills");
player.getInventory().destroyItemByItemId(STONE_OF_DESTINY, 1);
AwakingManager.getInstance().SetAwakingId(player,classTarget,classKeepSkills);
}
else
{
AwakingManager.getInstance().SetAwakingId(player);
}
ThreadPoolManager.getInstance().schedule(new RunnableImpl()
{
@Override
public void runImpl()
{
player.sendPacket(new ExShowUsmVideo(ExShowUsmVideo.Q010));
}
}, 15000);
}
return;
}
}
}
else
{
Player player = getClient().getActiveChar();
if (player == null)
{
return;
}
if (player.getLevel() < 85)
{
return;
}
if (player.getClassId().level() < 3)
{
return;
}
if (player.isAwaking())
{
return;
}
if(player.getVarB("awakenByStoneOfDestiny", false))
{
int classTarget = player.getVarInt("classTarget");
int classKeepSkills = player.getVarInt("classKeepSkills");
player.getInventory().removeItemByItemId(STONE_OF_DESTINY, 1);
AwakingManager.getInstance().SetAwakingId(player,classTarget,classKeepSkills);
}
else
{
AwakingManager.getInstance().SetAwakingId(player);
}
}
}
}