/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.network.clientpackets;
import lineage2.commons.dao.JdbcEntityState;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.base.Element;
import lineage2.gameserver.model.items.ItemInstance;
import lineage2.gameserver.model.items.PcInventory;
import lineage2.gameserver.network.serverpackets.ExChangeAttributeOk;
import lineage2.gameserver.network.serverpackets.InventoryUpdate;
import lineage2.gameserver.utils.ItemFunctions;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class RequestChangeAttributeItem extends L2GameClientPacket
{
/**
* Field _consumeItemId.
*/
public int _consumeItemId;
/**
* Field _itemObjId.
*/
public int _itemObjId;
/**
* Field _newElementId.
*/
public int _newElementId;
/**
* Method readImpl.
*/
@Override
protected void readImpl()
{
_consumeItemId = readD();
_itemObjId = readD();
_newElementId = readD();
}
/**
* Method runImpl.
*/
@Override
protected void runImpl()
{
Player activeChar = (getClient()).getActiveChar();
if (activeChar == null)
{
return;
}
PcInventory inventory = activeChar.getInventory();
ItemInstance _item = inventory.getItemByObjectId(_itemObjId);
ItemFunctions.removeItem(activeChar, _consumeItemId, 1, true);
boolean equipped = _item.isEquipped();
if (equipped)
{
activeChar.getInventory().isRefresh = true;
activeChar.getInventory().unEquipItem(_item);
}
Element oldElement = _item.getAttackElement();
int elementVal = _item.getAttributeElementValue(oldElement, false);
_item.setAttributeElement(oldElement, 0);
Element newElement = Element.VALUES[_newElementId];
_item.setAttributeElement(newElement, _item.getAttributeElementValue(newElement, false) + elementVal);
_item.setJdbcState(JdbcEntityState.UPDATED);
_item.update();
if (equipped)
{
activeChar.getInventory().equipItem(_item);
activeChar.getInventory().isRefresh = false;
}
activeChar.sendPacket(new InventoryUpdate().addModifiedItem(_item));
activeChar.sendPacket(new ExChangeAttributeOk());
}
}