Package lineage2.gameserver.network.clientpackets

Source Code of lineage2.gameserver.network.clientpackets.RequestBBSwrite

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.network.clientpackets;

import lineage2.gameserver.Config;
import lineage2.gameserver.handler.bbs.CommunityBoardManager;
import lineage2.gameserver.handler.bbs.ICommunityBoardHandler;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.network.serverpackets.SystemMessage2;
import lineage2.gameserver.network.serverpackets.components.SystemMsg;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class RequestBBSwrite extends L2GameClientPacket
{
  /**
   * Field _url.
   */
  private String _url;
  /**
   * Field _arg1.
   */
  private String _arg1;
  /**
   * Field _arg2.
   */
  private String _arg2;
  /**
   * Field _arg3.
   */
  private String _arg3;
  /**
   * Field _arg4.
   */
  private String _arg4;
  /**
   * Field _arg5.
   */
  private String _arg5;
 
  /**
   * Method readImpl.
   */
  @Override
  public void readImpl()
  {
    _url = readS();
    _arg1 = readS();
    _arg2 = readS();
    _arg3 = readS();
    _arg4 = readS();
    _arg5 = readS();
  }
 
  /**
   * Method runImpl.
   */
  @Override
  public void runImpl()
  {
    Player activeChar = getClient().getActiveChar();
    if (activeChar == null)
    {
      return;
    }
    ICommunityBoardHandler handler = CommunityBoardManager.getInstance().getCommunityHandler(_url);
    if (handler != null)
    {
      if (!Config.COMMUNITYBOARD_ENABLED)
      {
        activeChar.sendPacket(new SystemMessage2(SystemMsg.THE_COMMUNITY_SERVER_IS_CURRENTLY_OFFLINE));
      }
      else
      {
        handler.onWriteCommand(activeChar, _url, _arg1, _arg2, _arg3, _arg4, _arg5);
      }
    }
  }
}
TOP

Related Classes of lineage2.gameserver.network.clientpackets.RequestBBSwrite

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.