/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.network.clientpackets;
import lineage2.commons.lang.ArrayUtils;
import lineage2.gameserver.data.xml.holder.SkillAcquireHolder;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.SkillLearn;
import lineage2.gameserver.model.base.AcquireType;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.network.serverpackets.AcquireSkillInfo;
import lineage2.gameserver.network.serverpackets.ExAcquireSkillInfo;
import lineage2.gameserver.tables.SkillTable;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class RequestAquireSkillInfo extends L2GameClientPacket
{
/**
* Field _id.
*/
private int _id;
/**
* Field _level.
*/
private int _level;
/**
* Field _type.
*/
private AcquireType _type;
/**
* Method readImpl.
*/
@Override
protected void readImpl()
{
_id = readD();
_level = readD();
_type = ArrayUtils.valid(AcquireType.VALUES, readD());
}
/**
* Method runImpl.
*/
@Override
protected void runImpl()
{
Player player = getClient().getActiveChar();
if ((player == null) || (player.getTransformation() != 0) || (SkillTable.getInstance().getInfo(_id, _level) == null) || (_type == null))
{
return;
}
NpcInstance trainer = player.getLastNpc();
if (((trainer == null) || (player.getDistance(trainer.getX(), trainer.getY()) > Creature.INTERACTION_DISTANCE)) && !player.isGM() && (_type != AcquireType.NORMAL))
{
return;
}
SkillLearn skillLearn = SkillAcquireHolder.getInstance().getSkillLearn(player, _id, _level, _type);
if (skillLearn == null)
{
return;
}
if (_type == AcquireType.NORMAL)
{
sendPacket(new ExAcquireSkillInfo(player, skillLearn));
}
else
{
sendPacket(new AcquireSkillInfo(_type, skillLearn));
}
}
}