Package lineage2.gameserver.network.clientpackets

Source Code of lineage2.gameserver.network.clientpackets.CharacterDelete

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.network.clientpackets;

import lineage2.gameserver.Config;
import lineage2.gameserver.database.mysql;
import lineage2.gameserver.model.pledge.Clan;
import lineage2.gameserver.network.GameClient;
import lineage2.gameserver.network.serverpackets.CharacterDeleteFail;
import lineage2.gameserver.network.serverpackets.CharacterDeleteSuccess;
import lineage2.gameserver.network.serverpackets.CharacterSelectionInfo;
import lineage2.gameserver.network.serverpackets.ExLoginVitalityEffectInfo;

import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class CharacterDelete extends L2GameClientPacket
{
  /**
   * Field _log.
   */
  private static final Logger _log = LoggerFactory.getLogger(CharacterDelete.class);
  /**
   * Field _charSlot.
   */
  private int _charSlot;
 
  /**
   * Method readImpl.
   */
  @Override
  protected void readImpl()
  {
    _charSlot = readD();
  }
 
  /**
   * Method runImpl.
   */
  @Override
  protected void runImpl()
  {
    int clan = clanStatus();
    int online = onlineStatus();
    if ((clan > 0) || (online > 0))
    {
      if (clan == 2)
      {
        sendPacket(new CharacterDeleteFail(CharacterDeleteFail.REASON_CLAN_LEADERS_MAY_NOT_BE_DELETED));
      }
      else if (clan == 1)
      {
        sendPacket(new CharacterDeleteFail(CharacterDeleteFail.REASON_YOU_MAY_NOT_DELETE_CLAN_MEMBER));
      }
      else if (online > 0)
      {
        sendPacket(new CharacterDeleteFail(CharacterDeleteFail.REASON_DELETION_FAILED));
      }
      return;
    }
    GameClient client = getClient();
    try
    {
      if (Config.DELETE_DAYS == 0)
      {
        client.deleteChar(_charSlot);
      }
      else
      {
        client.markToDeleteChar(_charSlot);
      }
    }
    catch (Exception e)
    {
      _log.error("Error:", e);
    }
    sendPacket(new CharacterDeleteSuccess());
    CharacterSelectionInfo cl = new CharacterSelectionInfo(client.getLogin(), client.getSessionKey().playOkID1);
    ExLoginVitalityEffectInfo vl = new ExLoginVitalityEffectInfo(cl.getCharInfo());
    sendPacket(cl, vl);
    client.setCharSelection(cl.getCharInfo());
  }
 
  /**
   * Method clanStatus.
   * @return int
   */
  private int clanStatus()
  {
    int obj = getClient().getObjectIdForSlot(_charSlot);
    if (obj == -1)
    {
      return 0;
    }
    if (mysql.simple_get_int("clanid", "characters", "obj_Id=" + obj) > 0)
    {
      if (mysql.simple_get_int("leader_id", "clan_subpledges", "leader_id=" + obj + " AND type = " + Clan.SUBUNIT_MAIN_CLAN) > 0)
      {
        return 2;
      }
      return 1;
    }
    return 0;
  }
 
  /**
   * Method onlineStatus.
   * @return int
   */
  private int onlineStatus()
  {
    int obj = getClient().getObjectIdForSlot(_charSlot);
    if (obj == -1)
    {
      return 0;
    }
    if (mysql.simple_get_int("online", "characters", "obj_Id=" + obj) > 0)
    {
      return 1;
    }
    return 0;
  }
}
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