/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.network.clientpackets;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.entity.boat.Boat;
import lineage2.gameserver.utils.Location;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class CannotMoveAnymoreInVehicle extends L2GameClientPacket
{
/**
* Field _loc.
*/
private final Location _loc = new Location();
/**
* Field _boatid.
*/
private int _boatid;
/**
* Method readImpl.
*/
@Override
protected void readImpl()
{
_boatid = readD();
_loc.x = readD();
_loc.y = readD();
_loc.z = readD();
_loc.h = readD();
}
/**
* Method runImpl.
*/
@Override
protected void runImpl()
{
Player player = getClient().getActiveChar();
if (player == null)
{
return;
}
Boat boat = player.getBoat();
if ((boat != null) && (boat.getObjectId() == _boatid))
{
player.setInBoatPosition(_loc);
player.setHeading(_loc.h);
player.broadcastPacket(boat.inStopMovePacket(player));
}
}
}