Package lineage2.gameserver.model.items

Source Code of lineage2.gameserver.model.items.PetInventory

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.model.items;

import java.util.Collection;

import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.instances.PetInstance;
import lineage2.gameserver.model.items.ItemInstance.ItemLocation;
import lineage2.gameserver.network.serverpackets.PetInventoryUpdate;
import lineage2.gameserver.utils.ItemFunctions;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class PetInventory extends Inventory
{
  /**
   * Field _actor.
   */
  private final PetInstance _actor;
 
  /**
   * Constructor for PetInventory.
   * @param actor PetInstance
   */
  public PetInventory(PetInstance actor)
  {
    super(actor.getPlayer().getObjectId());
    _actor = actor;
  }
 
  /**
   * Method getActor.
   * @return PetInstance
   */
  @Override
  public PetInstance getActor()
  {
    return _actor;
  }
 
  /**
   * Method getOwner.
   * @return Player
   */
  public Player getOwner()
  {
    return _actor.getPlayer();
  }
 
  /**
   * Method getBaseLocation.
   * @return ItemLocation
   */
  @Override
  protected ItemLocation getBaseLocation()
  {
    return ItemLocation.PET_INVENTORY;
  }
 
  /**
   * Method getEquipLocation.
   * @return ItemLocation
   */
  @Override
  protected ItemLocation getEquipLocation()
  {
    return ItemLocation.PET_PAPERDOLL;
  }
 
  /**
   * Method onRefreshWeight.
   */
  @Override
  protected void onRefreshWeight()
  {
    getActor().sendPetInfo();
  }
 
  /**
   * Method sendAddItem.
   * @param item ItemInstance
   */
  @Override
  protected void sendAddItem(ItemInstance item)
  {
    getOwner().sendPacket(new PetInventoryUpdate().addNewItem(item));
  }
 
  /**
   * Method sendModifyItem.
   * @param item ItemInstance
   */
  @Override
  protected void sendModifyItem(ItemInstance item)
  {
    getOwner().sendPacket(new PetInventoryUpdate().addModifiedItem(item));
  }
 
  /**
   * Method sendRemoveItem.
   * @param item ItemInstance
   */
  @Override
  protected void sendRemoveItem(ItemInstance item)
  {
    getOwner().sendPacket(new PetInventoryUpdate().addRemovedItem(item));
  }
 
  /**
   * Method restore.
   */
  @Override
  public void restore()
  {
    final int ownerId = getOwnerId();
    writeLock();
    try
    {
      Collection<ItemInstance> items = _itemsDAO.getItemsByOwnerIdAndLoc(ownerId, getBaseLocation());
      for (ItemInstance item : items)
      {
        _items.add(item);
        onRestoreItem(item);
      }
      items = _itemsDAO.getItemsByOwnerIdAndLoc(ownerId, getEquipLocation());
      for (ItemInstance item : items)
      {
        _items.add(item);
        onRestoreItem(item);
        if (ItemFunctions.checkIfCanEquip(getActor(), item) == null)
        {
          setPaperdollItem(item.getEquipSlot(), item);
        }
      }
    }
    finally
    {
      writeUnlock();
    }
    refreshWeight();
  }
 
  /**
   * Method store.
   */
  @Override
  public void store()
  {
    writeLock();
    try
    {
      _itemsDAO.update(_items);
    }
    finally
    {
      writeUnlock();
    }
  }
 
  /**
   * Method validateItems.
   */
  public void validateItems()
  {
    for (ItemInstance item : _paperdoll)
    {
      if ((item != null) && ((ItemFunctions.checkIfCanEquip(getActor(), item) != null) || !item.getTemplate().testCondition(getActor(), item)))
      {
        unEquipItem(item);
      }
    }
  }
}
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