Package lineage2.gameserver.model.entity

Source Code of lineage2.gameserver.model.entity.MonsterRace

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.model.entity;

import java.lang.reflect.Constructor;

import lineage2.commons.util.Rnd;
import lineage2.gameserver.data.xml.holder.NpcHolder;
import lineage2.gameserver.idfactory.IdFactory;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.templates.npc.NpcTemplate;

import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class MonsterRace
{
  /**
   * Field _log.
   */
  private static final Logger _log = LoggerFactory.getLogger(MonsterRace.class);
  /**
   * Field monsters.
   */
  private final NpcInstance[] monsters;
  /**
   * Field _instance.
   */
  private static MonsterRace _instance;
  /**
   * Field _constructor.
   */
  private Constructor<?> _constructor;
  /**
   * Field speeds.
   */
  private int[][] speeds;
  /**
   * Field second. Field first.
   */
  private final int[] first, second;
 
  /**
   * Constructor for MonsterRace.
   */
  private MonsterRace()
  {
    monsters = new NpcInstance[8];
    speeds = new int[8][20];
    first = new int[2];
    second = new int[2];
  }
 
  /**
   * Method getInstance.
   * @return MonsterRace
   */
  public static MonsterRace getInstance()
  {
    if (_instance == null)
    {
      _instance = new MonsterRace();
    }
    return _instance;
  }
 
  /**
   * Method newRace.
   */
  public void newRace()
  {
    int random = 0;
    for (int i = 0; i < 8; i++)
    {
      int id = 31003;
      random = Rnd.get(24);
      for (int j = i - 1; j >= 0; j--)
      {
        if (monsters[j].getTemplate().npcId == (id + random))
        {
          random = Rnd.get(24);
        }
      }
      try
      {
        NpcTemplate template = NpcHolder.getInstance().getTemplate(id + random);
        _constructor = template.getInstanceConstructor();
        int objectId = IdFactory.getInstance().getNextId();
        monsters[i] = (NpcInstance) _constructor.newInstance(objectId, template);
      }
      catch (Exception e)
      {
        _log.error("", e);
      }
    }
    newSpeeds();
  }
 
  /**
   * Method newSpeeds.
   */
  public void newSpeeds()
  {
    speeds = new int[8][20];
    int total = 0;
    first[1] = 0;
    second[1] = 0;
    for (int i = 0; i < 8; i++)
    {
      total = 0;
      for (int j = 0; j < 20; j++)
      {
        if (j == 19)
        {
          speeds[i][j] = 100;
        }
        else
        {
          speeds[i][j] = Rnd.get(65, 124);
        }
        total += speeds[i][j];
      }
      if (total >= first[1])
      {
        second[0] = first[0];
        second[1] = first[1];
        first[0] = 8 - i;
        first[1] = total;
      }
      else if (total >= second[1])
      {
        second[0] = 8 - i;
        second[1] = total;
      }
    }
  }
 
  /**
   * Method getMonsters.
   * @return NpcInstance[]
   */
  public NpcInstance[] getMonsters()
  {
    return monsters;
  }
 
  /**
   * Method getSpeeds.
   * @return int[][]
   */
  public int[][] getSpeeds()
  {
    return speeds;
  }
 
  /**
   * Method getFirstPlace.
   * @return int
   */
  public int getFirstPlace()
  {
    return first[0];
  }
 
  /**
   * Method getSecondPlace.
   * @return int
   */
  public int getSecondPlace()
  {
    return second[0];
  }
}
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