Package lineage2.gameserver.handler.voicecommands.impl

Source Code of lineage2.gameserver.handler.voicecommands.impl.Ping$AnswerTask

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.handler.voicecommands.impl;

import lineage2.gameserver.ThreadPoolManager;
import lineage2.gameserver.handler.voicecommands.IVoicedCommandHandler;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.network.serverpackets.NetPingPacket;
import lineage2.gameserver.scripts.Functions;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class Ping extends Functions implements IVoicedCommandHandler
{
  /**
   * Field _commandList.
   */
  private final String[] _commandList = new String[]
  {
    "ping"
  };
 
  /**
   * Method getVoicedCommandList.
   * @return String[] * @see lineage2.gameserver.handler.voicecommands.IVoicedCommandHandler#getVoicedCommandList()
   */
  @Override
  public String[] getVoicedCommandList()
  {
    return _commandList;
  }
 
  /**
   * Method useVoicedCommand.
   * @param command String
   * @param activeChar Player
   * @param target String
   * @return boolean * @see lineage2.gameserver.handler.voicecommands.IVoicedCommandHandler#useVoicedCommand(String, Player, String)
   */
  @Override
  public boolean useVoicedCommand(String command, Player activeChar, String target)
  {
    if (command.equals("ping"))
    {
      activeChar.sendMessage("Processing request...");
      activeChar.sendPacket(new NetPingPacket(activeChar));
      ThreadPoolManager.getInstance().schedule(new AnswerTask(activeChar), 3000L);
      return true;
    }
    return false;
  }
 
  /**
   * @author Mobius
   */
  static final class AnswerTask implements Runnable
  {
    /**
     * Field _player.
     */
    private final Player _player;
   
    /**
     * Constructor for AnswerTask.
     * @param player Player
     */
    public AnswerTask(Player player)
    {
      _player = player;
    }
   
    /**
     * Method run.
     * @see java.lang.Runnable#run()
     */
    @Override
    public void run()
    {
      int ping = _player.getPing();
      if (ping != -1)
      {
        _player.sendMessage("Current ping: " + ping + " ms.");
      }
      else
      {
        _player.sendMessage("The data from the client was not received.");
      }
    }
  }
}
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