/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.handler.usercommands.impl;
import java.util.ArrayList;
import java.util.List;
import lineage2.gameserver.cache.Msg;
import lineage2.gameserver.handler.usercommands.IUserCommandHandler;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.pledge.Alliance;
import lineage2.gameserver.model.pledge.Clan;
import lineage2.gameserver.network.serverpackets.SystemMessage;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class ClanWarsList implements IUserCommandHandler
{
/**
* Field COMMAND_IDS.
*/
private static final int[] COMMAND_IDS =
{
88,
89,
90
};
/**
* Method useUserCommand.
* @param id int
* @param activeChar Player
* @return boolean * @see lineage2.gameserver.handler.usercommands.IUserCommandHandler#useUserCommand(int, Player)
*/
@Override
public boolean useUserCommand(int id, Player activeChar)
{
if ((id != COMMAND_IDS[0]) && (id != COMMAND_IDS[1]) && (id != COMMAND_IDS[2]))
{
return false;
}
Clan clan = activeChar.getClan();
if (clan == null)
{
activeChar.sendPacket(Msg.NOT_JOINED_IN_ANY_CLAN);
return false;
}
SystemMessage sm;
List<Clan> data = new ArrayList<>();
if (id == 88)
{
activeChar.sendPacket(Msg._ATTACK_LIST_);
data = clan.getEnemyClans();
}
else if (id == 89)
{
activeChar.sendPacket(Msg._UNDER_ATTACK_LIST_);
data = clan.getAttackerClans();
}
else
{
activeChar.sendPacket(Msg._WAR_LIST_);
for (Clan c : clan.getEnemyClans())
{
if (clan.getAttackerClans().contains(c))
{
data.add(c);
}
}
}
for (Clan c : data)
{
String clanName = c.getName();
Alliance alliance = c.getAlliance();
if (alliance != null)
{
sm = new SystemMessage(SystemMessage.S1_S2_ALLIANCE).addString(clanName).addString(alliance.getAllyName());
}
else
{
sm = new SystemMessage(SystemMessage.S1_NO_ALLIANCE_EXISTS).addString(clanName);
}
activeChar.sendPacket(sm);
}
activeChar.sendPacket(Msg.__EQUALS__);
return true;
}
/**
* Method getUserCommandList.
* @return int[] * @see lineage2.gameserver.handler.usercommands.IUserCommandHandler#getUserCommandList()
*/
@Override
public int[] getUserCommandList()
{
return COMMAND_IDS;
}
}