Package lineage2.gameserver.handler.admincommands.impl

Source Code of lineage2.gameserver.handler.admincommands.impl.AdminMenu

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.handler.admincommands.impl;

import java.util.StringTokenizer;

import lineage2.gameserver.cache.Msg;
import lineage2.gameserver.handler.admincommands.IAdminCommandHandler;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.GameObject;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.World;
import lineage2.gameserver.network.serverpackets.NpcHtmlMessage;
import lineage2.gameserver.utils.AdminFunctions;
import lineage2.gameserver.utils.Location;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
@SuppressWarnings("unused")
public class AdminMenu implements IAdminCommandHandler
{
  /**
   * @author Mobius
   */
  private static enum Commands
  {
    /**
     * Field admin_char_manage.
     */
    admin_char_manage,
    /**
     * Field admin_teleport_character_to_menu.
     */
    admin_teleport_character_to_menu,
    /**
     * Field admin_recall_char_menu.
     */
    admin_recall_char_menu,
    /**
     * Field admin_goto_char_menu.
     */
    admin_goto_char_menu,
    /**
     * Field admin_kick_menu.
     */
    admin_kick_menu,
    /**
     * Field admin_kill_menu.
     */
    admin_kill_menu,
    /**
     * Field admin_ban_menu.
     */
    admin_ban_menu,
    /**
     * Field admin_unban_menu.
     */
    admin_unban_menu
  }
 
  /**
   * Method useAdminCommand.
   * @param comm Enum<?>
   * @param wordList String[]
   * @param fullString String
   * @param activeChar Player
   * @return boolean * @see lineage2.gameserver.handler.admincommands.IAdminCommandHandler#useAdminCommand(Enum<?>, String[], String, Player)
   */
  @Override
  public boolean useAdminCommand(Enum<?> comm, String[] wordList, String fullString, Player activeChar)
  {
    Commands command = (Commands) comm;
    if (!activeChar.getPlayerAccess().Menu)
    {
      return false;
    }
    if (fullString.startsWith("admin_teleport_character_to_menu"))
    {
      String[] data = fullString.split(" ");
      if (data.length == 5)
      {
        String playerName = data[1];
        Player player = World.getPlayer(playerName);
        if (player != null)
        {
          teleportCharacter(player, new Location(Integer.parseInt(data[2]), Integer.parseInt(data[3]), Integer.parseInt(data[4])), activeChar);
        }
      }
    }
    else if (fullString.startsWith("admin_recall_char_menu"))
    {
      try
      {
        String targetName = fullString.substring(23);
        Player player = World.getPlayer(targetName);
        teleportCharacter(player, activeChar.getLoc(), activeChar);
      }
      catch (StringIndexOutOfBoundsException e)
      {
      }
    }
    else if (fullString.startsWith("admin_goto_char_menu"))
    {
      try
      {
        String targetName = fullString.substring(21);
        Player player = World.getPlayer(targetName);
        teleportToCharacter(activeChar, player);
      }
      catch (StringIndexOutOfBoundsException e)
      {
      }
    }
    else if (fullString.equals("admin_kill_menu"))
    {
      GameObject obj = activeChar.getTarget();
      StringTokenizer st = new StringTokenizer(fullString);
      if (st.countTokens() > 1)
      {
        st.nextToken();
        String player = st.nextToken();
        Player plyr = World.getPlayer(player);
        if (plyr == null)
        {
          activeChar.sendMessage("Player " + player + " not found in game.");
        }
        obj = plyr;
      }
      if ((obj != null) && obj.isCreature())
      {
        Creature target = (Creature) obj;
        target.reduceCurrentHp(target.getMaxHp() + 1, 0, activeChar, null, true, true, true, false, false, false, true);
      }
      else
      {
        activeChar.sendPacket(Msg.INVALID_TARGET);
      }
    }
    else if (fullString.startsWith("admin_kick_menu"))
    {
      StringTokenizer st = new StringTokenizer(fullString);
      if (st.countTokens() > 1)
      {
        st.nextToken();
        String player = st.nextToken();
        if (AdminFunctions.kick(player, "kick"))
        {
          activeChar.sendMessage("Player kicked.");
        }
      }
    }
    activeChar.sendPacket(new NpcHtmlMessage(5).setFile("admin/charmanage.htm"));
    return true;
  }
 
  /**
   * Method getAdminCommandEnum.
   * @return Enum[] * @see lineage2.gameserver.handler.admincommands.IAdminCommandHandler#getAdminCommandEnum()
   */
  @Override
  public Enum<?>[] getAdminCommandEnum()
  {
    return Commands.values();
  }
 
  /**
   * Method teleportCharacter.
   * @param player Player
   * @param loc Location
   * @param activeChar Player
   */
  private void teleportCharacter(Player player, Location loc, Player activeChar)
  {
    if (player != null)
    {
      player.sendMessage("Admin is teleporting you.");
      player.teleToLocation(loc);
    }
  }
 
  /**
   * Method teleportToCharacter.
   * @param activeChar Player
   * @param target GameObject
   */
  private void teleportToCharacter(Player activeChar, GameObject target)
  {
    Player player;
    if ((target != null) && target.isPlayer())
    {
      player = (Player) target;
    }
    else
    {
      activeChar.sendPacket(Msg.INVALID_TARGET);
      return;
    }
    if (player.getObjectId() == activeChar.getObjectId())
    {
      activeChar.sendMessage("You cannot self teleport.");
    }
    else
    {
      activeChar.teleToLocation(player.getLoc());
      activeChar.sendMessage("You have teleported to character " + player.getName() + ".");
    }
  }
}
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